We have an arena in spawn city now, dont we?
So why dont we host events in it frequently?
Im thinking of tournaments mostly. Fighting competitions with different conditions each time.
Rewards can be anything. From diamonds over black market items to chain mail pieces and even super rare unobtainable blocks!
Possible Tournaments:
-Mortal Combat (Everything but staff and donator advantages is allowed)
-Full Metal Alchemist (Defeat your enemy only with fists, armor and potions)
-Classic (Armor, sword, bow)
-Magician Competition (Fight using all your runecraft knowledge)
-Do it the Yogscast way (Flint&Steel, legging armor, bow, axe. Ground may get changed to Netherrrack to support flint&steel)
-Kong Fu Fighting (Only Fists. No armor, no potions, nothing else)
-May the most rediciolous win! (Defeat your enemy the most thinkably stupid way, like beating them to death with a feather)
If you guys come up with more concepts, post them in bold
Suggested Tournaments:
Berserker - Axes, armor, some potions (non damaging)
So why dont we host events in it frequently?
Im thinking of tournaments mostly. Fighting competitions with different conditions each time.
Rewards can be anything. From diamonds over black market items to chain mail pieces and even super rare unobtainable blocks!
Possible Tournaments:
-Mortal Combat (Everything but staff and donator advantages is allowed)
-Full Metal Alchemist (Defeat your enemy only with fists, armor and potions)
-Classic (Armor, sword, bow)
-Magician Competition (Fight using all your runecraft knowledge)
-Do it the Yogscast way (Flint&Steel, legging armor, bow, axe. Ground may get changed to Netherrrack to support flint&steel)
-Kong Fu Fighting (Only Fists. No armor, no potions, nothing else)
-May the most rediciolous win! (Defeat your enemy the most thinkably stupid way, like beating them to death with a feather)
If you guys come up with more concepts, post them in bold
Suggested Tournaments:
Berserker - Axes, armor, some potions (non damaging)
Last edited by NeroTheDarklord on 2011-11-25, 07:37; edited 2 times in total