+12
Ciphon
Giygas
PureCraft
Rulyon
Jarvisd
skoglol
Baldymoint7
Rendarg
Orcworm
Invision
FillerB
GaMerG77
16 posters
Yay Or Nay on Removing Or Keeping?
Poll
Remove teleporters/builds near orc statue and continue on with the forest?
- [ 11 ]
- [69%]
- [ 5 ]
- [31%]
Total Votes: 16
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°1
Yay Or Nay on Removing Or Keeping?
Im tired of people advertising near Orc statue becuase If It wasnt built they wouldnt be advertising there. I wanna keep the jungle instead of leaving Orc looking like a sell-out.
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
The fuck you babbling about son?
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
Nothing
Invision- Forum Developer
- Posts : 364
Join date : 2010-11-01
Age : 28
Location : Norway
Haha, spit it out!
Orcworm- Owner
- Posts : 5936
Join date : 2010-10-31
Age : 30
Location : England
He is talking about the area around the Orc statue becoming crowded and that it should be left as a natural forest area.
I think.
I think.
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
Ding Ding Ding!
Rendarg- In-Game Staff
- Posts : 668
Join date : 2011-01-12
Age : 38
Location : Germany
And GaMerG77 went to the statue of Orc, and cast out all them that advertised at the statue, and overthrew the signs of the advertisers, and the shops of them that sold items, And said unto them, It is written, My server shall be called the server of player; but ye have made it a den of grief.
Baldymoint7- Posts : 1162
Join date : 2011-01-24
Age : 26
Location : CANADA!!!! RAWR!!!
Teleports leave but buildings NO!!!!!
skoglol- Posts : 349
Join date : 2011-02-23
Age : 35
I like having the stuff there!
Teleport runes makes it easier for new people to find villages to buy stuff/settle down
Buildings give the area a bit of life, and serve very well as griefer traps.
I dont see the problem?
Teleport runes makes it easier for new people to find villages to buy stuff/settle down
Buildings give the area a bit of life, and serve very well as griefer traps.
I dont see the problem?
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°10
Re: Yay Or Nay on Removing Or Keeping?
If It wasnt for that Orc statue they wouldnt be building there theyd be Like "Oh, nothing here" The ONLY one I accept is SPG's since his village looks nice
Jarvisd- In-Game Staff
- Posts : 2226
Join date : 2010-12-27
Location : California
- Post n°11
Re: Yay Or Nay on Removing Or Keeping?
I know, you imagine how I feel having to deal with all the building and griefing everyday there lol. Everyday and every guests makes random holes in the ground :/ To me the runes look ok and are next to a structure that was kept based upon size etc.
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°12
Re: Yay Or Nay on Removing Or Keeping?
Well If the runes are gonna be there lets make it nicer but according to votes maybe not
Rulyon- Donator
- Posts : 2001
Join date : 2011-01-29
Age : 40
Location : Fort Worth, Texas, USA
- Post n°13
Re: Yay Or Nay on Removing Or Keeping?
Gamer, do you spend a great deal of time near the statue?
skoglol- Posts : 349
Join date : 2011-02-23
Age : 35
- Post n°14
Re: Yay Or Nay on Removing Or Keeping?
I'd rather have them griefing there, than everywhere else. If grief is a huge problem, zone it.
Jarvisd- In-Game Staff
- Posts : 2226
Join date : 2010-12-27
Location : California
- Post n°15
Re: Yay Or Nay on Removing Or Keeping?
Well it is supposed to be an area to get wood Plus I have no problem rolling back and banning statue greifs. Its fun.
skoglol- Posts : 349
Join date : 2011-02-23
Age : 35
- Post n°16
Re: Yay Or Nay on Removing Or Keeping?
On that note, there has been a few more victims of the griefing traps
I had a great idea though, just going to hijack this thread for a little while I wanna make a small chest shop right next to the graveyard, called "Graverobbers inc.". A souvenir shop, which will sell bones.
Edit: Plus, if you look at what wood is there at the moment, most of it is destroyed or not replanted at all.
I had a great idea though, just going to hijack this thread for a little while I wanna make a small chest shop right next to the graveyard, called "Graverobbers inc.". A souvenir shop, which will sell bones.
Edit: Plus, if you look at what wood is there at the moment, most of it is destroyed or not replanted at all.
PureCraft- Posts : 3781
Join date : 2010-12-12
Age : 30
Location : Germany
- Post n°17
Re: Yay Or Nay on Removing Or Keeping?
We could remove the unzoned buildings not by Jar and keep the teleporters. Im fine with the rest of your plan.
EDIT: and I live like 5 km away from this: could be the project for the other side?
[You must be registered and logged in to see this image.]
EDIT: and I live like 5 km away from this: could be the project for the other side?
[You must be registered and logged in to see this image.]
Giygas- Posts : 709
Join date : 2011-02-18
Age : 33
Location : Acheron
- Post n°18
Re: Yay Or Nay on Removing Or Keeping?
If zoning the area, the teleporters should be still unzoned. Otherwise people who dont have access to the zone cant use them. This was tested earlier when my teleport rune was close to the entrance of the Spawn City, I had several people complaining that it doesn't work because its in a zone. And yes Jarvisd gave me access to the zone for this.
Ciphon- Posts : 1637
Join date : 2011-03-06
Age : 27
Location : 156,68,1261
- Post n°19
Re: Yay Or Nay on Removing Or Keeping?
I say take out anything near the statue, come on this is orcworms space, let it be a respectable area
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°20
Re: Yay Or Nay on Removing Or Keeping?
Demon_Cat wrote:... orcworms... ...respectable...
[You must be registered and logged in to see this image.]
Ciphon- Posts : 1637
Join date : 2011-03-06
Age : 27
Location : 156,68,1261
- Post n°21
Re: Yay Or Nay on Removing Or Keeping?
......
Pete- Posts : 3194
Join date : 2010-12-22
Age : 30
Location : Santiago, Chile
- Post n°22
Re: Yay Or Nay on Removing Or Keeping?
Please don't spam.
Rendarg- In-Game Staff
- Posts : 668
Join date : 2011-01-12
Age : 38
Location : Germany
- Post n°23
Re: Yay Or Nay on Removing Or Keeping?
he could at least say "fuck ....."
and pure, i'm not quite sure if they want a german war monument on the server
and pure, i'm not quite sure if they want a german war monument on the server
PureCraft- Posts : 3781
Join date : 2010-12-12
Age : 30
Location : Germany
- Post n°24
Re: Yay Or Nay on Removing Or Keeping?
Actually its a romans against Teutons war monument, however, I thought about (another) Orcworm statue on a groundwork like that.
Rendarg- In-Game Staff
- Posts : 668
Join date : 2011-01-12
Age : 38
Location : Germany
- Post n°25
Re: Yay Or Nay on Removing Or Keeping?
I know what it is, but its still a war monument, was made after the napoleonic wars. Anyway, i dont like the idea of just another statue with a sword. Someone had the idea for a torch in another topic, sounds good to me as long as the wool wont catch fire^^
PureCraft- Posts : 3781
Join date : 2010-12-12
Age : 30
Location : Germany
- Post n°26
Re: Yay Or Nay on Removing Or Keeping?
That was me.
Invision- Forum Developer
- Posts : 364
Join date : 2010-11-01
Age : 28
Location : Norway
- Post n°27
Re: Yay Or Nay on Removing Or Keeping?
I suppose we could zone the Statue, but we can't zone everything, you know.
And, uhm, I think Gamer wants this place to look natural and nice, not crowded by small shops and stuff
And, uhm, I think Gamer wants this place to look natural and nice, not crowded by small shops and stuff
Ciphon- Posts : 1637
Join date : 2011-03-06
Age : 27
Location : 156,68,1261
- Post n°28
Re: Yay Or Nay on Removing Or Keeping?
Purecraft I might be able to help build something like that with help
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°29
Re: Yay Or Nay on Removing Or Keeping?
If you're gonna do a monument with a torch, why not tackle the statue of liberty?
patrickfreed- Forum Staff
- Posts : 2508
Join date : 2011-01-13
Age : 28
Location : Washington DC, United States
- Post n°30
Re: Yay Or Nay on Removing Or Keeping?
Thank you filler, I was just about to say that. We need some US stuff in the server!
Kewaii- Posts : 130
Join date : 2011-02-15
Age : 29
Location : Sweden
- Post n°31
Re: Yay Or Nay on Removing Or Keeping?
Do i sense abit of the good old QQ?
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°32
Re: Yay Or Nay on Removing Or Keeping?
patrickfreed wrote:Thank you filler, I was just about to say that. We need some US stuff in the server!
Though it pains me to admit this, the Statue of Liberty is French-made.
patrickfreed- Forum Staff
- Posts : 2508
Join date : 2011-01-13
Age : 28
Location : Washington DC, United States
- Post n°33
Re: Yay Or Nay on Removing Or Keeping?
It is an American Symbol though. I am aware that it isn't american built.
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°34
Re: Yay Or Nay on Removing Or Keeping?
Yes, yes. Freedom and justice and the American Dream and all that bull. I can see how very... American that is.
Invision- Forum Developer
- Posts : 364
Join date : 2010-11-01
Age : 28
Location : Norway
- Post n°35
Re: Yay Or Nay on Removing Or Keeping?
FillerB wrote:Yes, yes. Freedom and justice and the American Dream and all that bull. I can see how very... American that is.
* Laughs *
Rendarg- In-Game Staff
- Posts : 668
Join date : 2011-01-12
Age : 38
Location : Germany
- Post n°36
Re: Yay Or Nay on Removing Or Keeping?
Freedom Fries for the win!
If you want a statue of liberty then at least make the one from gta4 with a cup of coffee
If you want a statue of liberty then at least make the one from gta4 with a cup of coffee
patrickfreed- Forum Staff
- Posts : 2508
Join date : 2011-01-13
Age : 28
Location : Washington DC, United States
- Post n°37
Re: Yay Or Nay on Removing Or Keeping?
I'd prefer if you didn't, just sayin
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°38
Re: Yay Or Nay on Removing Or Keeping?
Rulyon wrote:Gamer, do you spend a great deal of time near the statue?
Yes, Because EVERYTIME I'm there I get PvP'ed and i LOVE /pw'ing to get diamond armor, diamond sword, and bow with 4 stacks of arrows
mattyeatsmatts- Posts : 56
Join date : 2011-02-13
Age : 30
Location : Wales
- Post n°39
Re: Yay Or Nay on Removing Or Keeping?
I like the graveyard at Orcs feet though, gives the impression as if he is trampling on his foes graves after they're defeat
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°40
Re: Yay Or Nay on Removing Or Keeping?
Thats something we're keeping