+9
Baldymoint7
GaMerG77
Lizardman
Monstaboi
Grintendo
pope2142
Rulyon
FillerB
Zz_For_Dannnnn
13 posters
Stargate, Yeahhhh....
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°1
Stargate, Yeahhhh....
FillerB- So long and thanks for all the fish!
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- Post n°2
Re: Stargate, Yeahhhh....
Me is confuzzled...
Rulyon- Donator
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- Post n°3
Re: Stargate, Yeahhhh....
That makes two of us.
Zz_For_Dannnnn- Posts : 247
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Location : Yorkshire laddy'
- Post n°4
Re: Stargate, Yeahhhh....
* We have discussed the idea of the stargate going through the mountain now, we like
Whys that Filler? I know my paint skills arent the best and for that im sorry :p so whats a troublin' ya' about the work of art?
Whys that Filler? I know my paint skills arent the best and for that im sorry :p so whats a troublin' ya' about the work of art?
FillerB- So long and thanks for all the fish!
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- Post n°5
Re: Stargate, Yeahhhh....
I'm not really sure where, or how, the Gates are placed.
Zz_For_Dannnnn- Posts : 247
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- Post n°6
Re: Stargate, Yeahhhh....
Another amazing peice of Art, well Filler, we were thinking that it would be yes, 2 stargates, you go in one out the other, but the design of the entire thing would be a long tube, with water flowing arund the minecart. So you would enter the stargate, be going through for about 5 seconds, with water flowing around you, maybe flashing redstone aswell and come out the other end, having come out of a foresty/grassy enviroment, into, the desert of Abydos.
FillerB- So long and thanks for all the fish!
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- Post n°7
Re: Stargate, Yeahhhh....
Zz_For_Dannnnn- Posts : 247
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- Post n°8
Re: Stargate, Yeahhhh....
You like?
The location would be the hills to the oposite side at which the town hall is at, and where the entrance will be.
The location would be the hills to the oposite side at which the town hall is at, and where the entrance will be.
pope2142- Member
- Posts : 206
Join date : 2010-12-22
Age : 31
Location : Orlando, FL
- Post n°9
Re: Stargate, Yeahhhh....
speeling timez
sai wut?oposite
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°10
Re: Stargate, Yeahhhh....
Not helpful Pope we really don't have time for stupid posts remarking on spelling+ grammar, we want feedback. And we want it NOW.
Also, Dan, second illustration is much clearer
Also, Dan, second illustration is much clearer
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
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- Post n°12
Re: Stargate, Yeahhhh....
Thank you Monsta, hopefully noone is confused now. Pope, gtfo :p i cant even be bothered to correct it, its that small.
Grintendo- In-Game Staff
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- Post n°13
Re: Stargate, Yeahhhh....
Thats muuuuch better also more accurate
Zz_For_Dannnnn- Posts : 247
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- Post n°14
Re: Stargate, Yeahhhh....
Gtfo all of you dissing my art
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°15
Re: Stargate, Yeahhhh....
Dat MS Paint.
Should we have *all* the exits as stargates and that being the ONLY non-compass way to enter/exit the city?
Further: what materials will we need? We decided on stationary water for the portal, but what about the gate itself? Iron blocks?
Should we have *all* the exits as stargates and that being the ONLY non-compass way to enter/exit the city?
Further: what materials will we need? We decided on stationary water for the portal, but what about the gate itself? Iron blocks?
Grintendo- In-Game Staff
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- Post n°16
Re: Stargate, Yeahhhh....
I thought this is the only enterance/exit?
Lizardman- Posts : 2846
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- Post n°17
Re: Stargate, Yeahhhh....
Hmmm...
It MIGHT be better with only one entrance/exit...
But, New Orcshire has 4 exits, so I'm a bit torn as to what to do.
It MIGHT be better with only one entrance/exit...
But, New Orcshire has 4 exits, so I'm a bit torn as to what to do.
GaMerG77- Donator
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- Post n°18
Re: Stargate, Yeahhhh....
Each exit: One teleporter to a city.
Lizardman- Posts : 2846
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- Post n°19
Re: Stargate, Yeahhhh....
Keep in mind: yes, I do think there should only be ONE entrance to each city, for non-citizens, but keep in mind that we're in a desert biome and thus, some resources are quite limited, particularly trees.
GaMerG77- Donator
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- Post n°20
Re: Stargate, Yeahhhh....
Dude, I have a ton of logs >_>
Zz_For_Dannnnn- Posts : 247
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- Post n°21
Re: Stargate, Yeahhhh....
GaMerG77 wrote:Each exit: One teleporter to a city.
And
Dude, I have a ton of logs >_>
Tbh, I quite like the idea of keeping the teleporters on the downlow, with the railroad being the main way of transportation, I mean, if everyone used teleportes, noone would get to see our stargate :p and the guys have put alot of work into it, no point in wasting it and using teleporters.
Also, Gamer, we will have more than one citizen...
Lizardman- Posts : 2846
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- Post n°22
Re: Stargate, Yeahhhh....
Solution:
Teleporters JUST outside the perimeter (1/cardinal direction, maybe) that leads just inside the city. That way, they can return to the city if they went out gathering supplies without getting wrecked by mobs while they go around the walls to re-enter the city.
Teleporters JUST outside the perimeter (1/cardinal direction, maybe) that leads just inside the city. That way, they can return to the city if they went out gathering supplies without getting wrecked by mobs while they go around the walls to re-enter the city.
Last edited by Lizardman on 2011-04-23, 05:24; edited 1 time in total
GaMerG77- Donator
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- Post n°23
Re: Stargate, Yeahhhh....
I thought you meant you NEEDED log. As a supply.
Lizardman- Posts : 2846
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- Post n°24
Re: Stargate, Yeahhhh....
No, I meant as in gathering logs and whatnot for the commonfolk.
GaMerG77- Donator
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- Post n°25
Re: Stargate, Yeahhhh....
Oh, I got off on the wrong page.Looks like you're gonna have to do with no trees.
FillerB- So long and thanks for all the fish!
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- Post n°26
Re: Stargate, Yeahhhh....
Solution: No teleporters between the cities at all as agreed upon. That's what the railroads are for. The current teleporters are just for fast-travel during construction.
Zz_For_Dannnnn- Posts : 247
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- Post n°27
Re: Stargate, Yeahhhh....
Lizardman wrote:No, I meant as in gathering logs and whatnot for the *commonfolk*.
No Liz, common folk do not live in Abydos, remember, all the *cool kids* live in Abydos
-Filler, sounds perfect, thought i heard talk of a teleporter-between-cities ban, glad that its still going to be in place.
Grintendo- In-Game Staff
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- Post n°28
Re: Stargate, Yeahhhh....
Remember we need the 2 Anubis statues at the enterance alongside some welcoming rules
Note: won't be online tonight... Don't ask why I can't log in...
Note: won't be online tonight... Don't ask why I can't log in...
Lizardman- Posts : 2846
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- Post n°29
Re: Stargate, Yeahhhh....
Is it the main map atm? Can't be arsed to check.
Regardless, the tp idea was just an idea. I GUESS we could build a tree farm underground or something for the cool kids (ty for the correction, Dannnnn. :3) that don't have access to trees in Abydos.
Regardless, the tp idea was just an idea. I GUESS we could build a tree farm underground or something for the cool kids (ty for the correction, Dannnnn. :3) that don't have access to trees in Abydos.
GaMerG77- Donator
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- Post n°30
Re: Stargate, Yeahhhh....
Yeah, we on the 1.4 map.
Grintendo- In-Game Staff
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- Post n°31
Re: Stargate, Yeahhhh....
Yes, you need to downgrade to 1.4.1 if they can afford a plot they can afford saplings and bone meal...
GaMerG77- Donator
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- Post n°32
Re: Stargate, Yeahhhh....
With the space you have you can make a dirt thing over the whirlpool with trees and cactus farming and let all the city people harvest.
Grintendo- In-Game Staff
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- Post n°33
Re: Stargate, Yeahhhh....
There's going to be a statue above the whirlpoole, although an area for people to harvest sounds cool...
FillerB- So long and thanks for all the fish!
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- Post n°34
Re: Stargate, Yeahhhh....
Anyways, this may be useful for you guys. An as accurate as possible Stargate (only thing missing are the glyphs/DHD) made in Minecraft Classic.
Lizardman- Posts : 2846
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- Post n°35
Re: Stargate, Yeahhhh....
Holy jizz buckets.
Ummm... yeah... I've got nothing. :3
Ummm... yeah... I've got nothing. :3
FillerB- So long and thanks for all the fish!
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- Post n°36
Re: Stargate, Yeahhhh....
Yeah, it's a bit on the big side. You probably want to dramatically scale it down.
Grintendo- In-Game Staff
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- Post n°37
Re: Stargate, Yeahhhh....
I think the plan was the tube and water falling from all blocks of the cieling, well that's what I imagined to be the simple easy version then again how could you not want something like that...
FillerB- So long and thanks for all the fish!
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- Post n°38
Re: Stargate, Yeahhhh....
I like the tube-water-railroad-idea. You really should use that. That picture was just to give you an impression of how a Gate could look in MC. The tube one probably shouldn't get bigger than 10x10.
Grintendo- In-Game Staff
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- Post n°39
Re: Stargate, Yeahhhh....
Hmm yeah short and sweet I guess, I think Dan wanted to interpret a fall in tr tracks where you come out of the "stargate" and fall into an oasis type water hole. I myself really like the idea what about you guys?
Lizardman- Posts : 2846
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- Post n°40
Re: Stargate, Yeahhhh....
I say we shouldn't be overly extravagant... yet. We can do fancy stuff AFTER we get people moving in; for right now, we need to focus on the things that NEED to be in place first.
Grintendo- In-Game Staff
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- Post n°41
Re: Stargate, Yeahhhh....
Very good point once I am able to log on and have done enough real life work, I will see what I can do for town layout and stuff...
Lizardman- Posts : 2846
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- Post n°42
Re: Stargate, Yeahhhh....
Lovely. I'll work on the middle-class/shop area now. Shan't be too difficult. :3
Grintendo- In-Game Staff
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- Post n°43
Re: Stargate, Yeahhhh....
Sounds good, I also have ideas for alliance / warfare next to the town hall..
Don't be discouraged if I haven't explained well but if we have pyramids made of each towns "theme" like for Acheron it'll be out of wood and we can create a "flag" out of fences possibly with either White wool meaning at peace/allience and red for at war?
Whatcha think?
We should include some pyramids somewhere, since it's egypyion based and all? But like people said we should not "over use" pyramids.
Don't be discouraged if I haven't explained well but if we have pyramids made of each towns "theme" like for Acheron it'll be out of wood and we can create a "flag" out of fences possibly with either White wool meaning at peace/allience and red for at war?
Whatcha think?
We should include some pyramids somewhere, since it's egypyion based and all? But like people said we should not "over use" pyramids.
Lizardman- Posts : 2846
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- Post n°44
Re: Stargate, Yeahhhh....
I was THINKING 3 pyramids. Don't think too hard as to who should get em. :3
Grintendo- In-Game Staff
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- Post n°45
Re: Stargate, Yeahhhh....
Haha i don't think I made it clear I meant pyramid for each city, but...
I quite like that idea :3 although I may purchase a second plot in the city in the Market area, but anyway that's off topic! Where would such pyramids be located?
I quite like that idea :3 although I may purchase a second plot in the city in the Market area, but anyway that's off topic! Where would such pyramids be located?
Lizardman- Posts : 2846
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- Post n°46
Re: Stargate, Yeahhhh....
Probably out towards the barren areas of Abydos, that I would have designated for the lower class peeps.
Grintendo- In-Game Staff
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- Post n°47
Re: Stargate, Yeahhhh....
Haha, any ideas for foreign relationships though? Long as no citizens make pyramids bigger than ours :p
Lizardman- Posts : 2846
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- Post n°48
Re: Stargate, Yeahhhh....
I like the idea of flag colors for alliances/enemies.Maybe, for example, we could use some item to represent each.
e.g.
Ach: Sapling
Frost: Snow block
Ecce: dirt.
Then have the flag color in wool of our current relationship with each.
e.g.
Ach: Sapling
Frost: Snow block
Ecce: dirt.
Then have the flag color in wool of our current relationship with each.
Grintendo- In-Game Staff
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- Post n°49
Re: Stargate, Yeahhhh....
Where/how can we represent it? Possibly another place soughta like the city hall...? Not sure how it can be inside the hall because I thought maybe like 5x5 on the block ( or wool picture of a sapling next to flags or something
Lizardman- Posts : 2846
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- Post n°50
Re: Stargate, Yeahhhh....
Oi, I was thinking just the item to represent it + the wool. For a total of, like, 1x3 or something. :/