Orcworm's SMP Server

We have moved to http://www.orcworm.co.uk

Join the forum, it's quick and easy

Orcworm's SMP Server

We have moved to http://www.orcworm.co.uk

Orcworm's SMP Server

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


+29
Rykleos
Max_Russell
Monstaboi
Crusher_8000
jello
Miner12345
Stensballe
Gnomeygnome
Enkelt
Saolite
Zz_For_Dannnnn
P90Man
Jhubbz_
Mati
Onlyme
Gornemant
Grintendo
Albuca
GoDjMike
Baldymoint7
PureCraft
Rulyon
Jarvisd
Krellyn
FillerB
patrickfreed
paradox74
GaMerG77
Orcworm
33 posters

    1.6 Changelog

    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty 1.6 Changelog

    Post by Orcworm 2011-05-24, 09:07

    It's a big one.

    I'll set the view-distance to 15 chunks when we actually update and see how it goes, might as well.



    + Added Nether support to multiplayer
    + Added craftable maps
    + Added hatches
    + Added tall grass in some biomes
    + Mushrooms now spreads (very) slowly
    + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.

    * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!)
    * Players stuck in walls will slide towards the nearest gap if there is one
    * Made booster tracks speedier
    * Severely nerfed fire so it spread slower, and doesn’t spread infinitely
    * Seeds are now found in tall grass, using a hoe on the ground no longer works
    * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
    * Activated dispensers make sounds and trigger particles in multiplayer
    * Doors make sound for other players in multiplayer
    * The record player now supports more than 15 different songs

    * Fixed running out of memory corrupting the current level
    * Fixed the side textures of grass getting extra dark when mining them
    * Fixed anaglyph 3d rendering mode having severe visual bugs
    * Fixed the crash screen vanishing immediately
    * Fixed not being able to target blocks when at x or z pos 1000
    * Fixed the achievements screen messing up the sky color
    * Fixed saving while sneaking dropping the player through the ground
    * Fixed a system clock change messing up the game speed
    * Fixed rain sounds not playing with fast graphics enabled
    * Fixed hair and cloaks being rendered in the wrong locations on sneaking players
    * Fixed the attack/swing animation not being applied to the armor layer
    * Fixed player rotation not being loaded correctly when loading a saved game
    * Fixed arrow physics, making them not get stuck midair when you open a door
    * Fixed arrows hitting reeds, portals, and other non-solid blocks
    * Fixed keybindings not getting saved properly under certain conditions
    * Fixed the player not being able to sneak off lowered blocks like cacti
    * Fixed a bug where the player could mine without swinging their arm
    * Fixed boats placed on snow being placed too far up
    * Fixed submerged boats rising very very fast
    * Fixed sand dropping onto boats getting stuck in a falling animation
    * Fixed a game crash when riding a vehicle or animal into the nether
    * Fixed falling while riding not dealing damage to the rider
    * Fixed buttons and levers too close to the player being impossible to use
    * Fixed dispensers shooting through walls
    * Fixed fire hurting through wall corners
    * Fixed entities reaching water through wall corners
    * Fixed placing doors next to cacti creating half-doors
    * Fixed buttons and levers being placeable on leaves in “fast graphics” mode
    * Fixed furnaces and dispensers not dropping their contents when destroyed
    * Fixed dispensers biasing later slots
    * Fixed farmland taking too long to dig
    * Fixed tilling below some blocks being possible
    * Fixed tilling the underside of blocks somehow working
    * Fixed fences and stairs sometimes becoming invisible
    * Fixed walking on top of fences not producing step sounds
    * Fixed fire sometimes existing mid-air as an invisible block of pain
    * Fixed fences and wooden stairs not being flammable
    * Fixed fire effect on burning entities sometimes getting rendered in the wrong location
    * Fixed fishing rod rendering being a bit lacking
    * Fixed fishing rods being stackable
    * Fixed mining glass hiding the clouds behind the glass
    * Fixed rain falling through liquids
    * Fixed items in glass blocks not getting ejected properly
    * Fixed water interacting strangely with glass
    * Fixed glass not blocking rain sound
    * Fixed fences and signs preventing grass from growing
    * Fixed rain and snow being incorrectly lit
    * Fixed grass staying alive below stair blocks
    * Fixed the achievement screen not pausing the game
    * Fixed some screens breaking the sky tint color
    * Fixed fullscreen mode switching causing mouse issues and screen closes
    * Fixed chat messages surviving through game switches
    * Fixed ice so it regenerates regardless of whether it’s snowing or not
    * Fixed rain falling too slowly
    * Fixed levers being placeable on weird locations
    * Fixed floor levers sometimes not delivering a signal downwards
    * Fixed floor levers sometimes not being removed when the floor is removed
    * Fixed rail tiles sometimes not properly connecting to a new neighbor
    * Fixed minecarts next to each other causing extreme velocities (sorry!)
    * Fixed wolves not following their owner if the name has different caps
    * Fixed creepers retaining charge level when they can’t see their target
    * Fixed dying in the nether spawning new portals
    * “Fixed” beds in the nether
    * Fixed inventory acting weird when portaling by making the portal close all screens
    * Fixed wooden pressure plates being mined with pickaxes
    * Fixed redstone repeaters having the wrong particles
    * Fixed saplings being plantable through snow onto non-grass blocks
    * Fixed ore density varying per quadrant from the center of the world
    * Fixed dispenser graphics being one pixel off. ONE PIXEL!!!
    * Fixed mushrooms spawning everywhere during nights
    * Fixed animals only spawning near light during the night
    * Fixed the multiplayer join screen input field being too short
    * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565
    * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent
    * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now.
    * Fixed inventory icons not animating after being picked up in multiplayer
    * Fixed mushroom soup not leaving a bowl in multiplayer
    * Fixed entities above the map height limit becoming invisible
    * Fixed healing not flashing the health bar in multiplayer
    * Fixed arrows being animated really strangely in multiplayer
    * Fixed arrows triggering too many entity move updates in multiplayer
    * Fixed the compass not pointing at the spawn location in multiplayer
    * Fixed fires being impossible to put out in multiplayer
    * Fixed record players spawning client-side fake records in multiplayer
    * Fixed records not playing for other players in multiplayer
    * Fixed players spawning in the wrong location and quickly lerping to the correct location
    * Fixed monsters not being visible for players with their difficulty set to peaceful
    * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen
    * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client
    * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees
    * Fixed saplings sometimes spawning trees client-side in multiplayer
    * Fixed weather sometimes changing client-side in multiplayer
    * Fixed grasscolor.png and foliagecolor.png not being read from texture packs
    * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling


    Last edited by Orcworm on 2011-05-25, 18:09; edited 2 times in total
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 25
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by GaMerG77 2011-05-24, 09:08

    Haha, Mushrooms spread. Growbie FTW. although those who don't have bones...And also, these fixes it's..it's...beatiful!
    paradox74
    paradox74


    Posts : 592
    Join date : 2011-01-07
    Location : h3ll

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by paradox74 2011-05-24, 09:14

    Holy crap that is a lot of fixes
    patrickfreed
    patrickfreed
    Forum Staff
    Forum Staff


    Posts : 2508
    Join date : 2011-01-13
    Age : 28
    Location : Washington DC, United States

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by patrickfreed 2011-05-24, 09:20

    Do the bolded things = better server performance?
    FillerB
    FillerB
    So long and thanks for all the fish!


    Posts : 4066
    Join date : 2011-01-30
    Age : 36
    Location : Netherlands

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by FillerB 2011-05-24, 09:30

    If they work as advertised, yes.
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-24, 09:36

    I just bolded the things I liked ;p.
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 25
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by GaMerG77 2011-05-24, 09:38

    Someone got banned for the second bold one ;p.
    Krellyn
    Krellyn


    Posts : 813
    Join date : 2011-04-07
    Age : 31

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Krellyn 2011-05-24, 10:15

    Less lag <3333
    Jarvisd
    Jarvisd
    In-Game Staff
    In-Game Staff


    Posts : 2226
    Join date : 2010-12-27
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Jarvisd 2011-05-24, 11:05

    Would 15 chunk view make those 15 chunks be loaded? Or am I just a noob, sorry.
    avatar
    Guest
    Guest


    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Guest 2011-05-24, 12:17

    1.6 aint out.
    Why did you get my hopes up? Sad
    paradox74
    paradox74


    Posts : 592
    Join date : 2011-01-07
    Location : h3ll

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by paradox74 2011-05-24, 13:05

    It is suppose to come out wednesday
    Rulyon
    Rulyon
    Donator
    Donator


    Posts : 2001
    Join date : 2011-01-29
    Age : 40
    Location : Fort Worth, Texas, USA

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Rulyon 2011-05-24, 15:43

    Fixed Entities touching water through wall corners.

    Dang, I'll have to fix my water ladders in my single player maps. Again.
    PureCraft
    PureCraft


    Posts : 3781
    Join date : 2010-12-12
    Age : 30
    Location : Germany

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by PureCraft 2011-05-24, 23:49

    I'll have to fix mine too Rulyon, annoying as fuck.
    Baldymoint7
    Baldymoint7


    Posts : 1162
    Join date : 2011-01-24
    Age : 26
    Location : CANADA!!!! RAWR!!!

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Baldymoint7 2011-05-25, 07:03

    Thats a shitload of awesome fixes and my favourite add-on are hatchs to me they just seem interesting.
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-25, 07:05

    Jarvisd wrote:Would 15 chunk view make those 15 chunks be loaded? Or am I just a noob, sorry.

    I assume it would increase the rate of chunk generation for things like compass porting.
    avatar
    Guest
    Guest


    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Guest 2011-05-25, 08:43

    paradox74 wrote:It is suppose to come out wednesday
    \
    That`s to damn long to wait for Notch`s shitty updates.
    And why the F^ck didn`t he add pistons?
    And WTF is nerping? Didn`t a noob who got banned call us all nerps?
    Jarvisd
    Jarvisd
    In-Game Staff
    In-Game Staff


    Posts : 2226
    Join date : 2010-12-27
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Jarvisd 2011-05-25, 11:31

    Woah this will be nice: Fixed rail tiles sometimes not properly connecting to a new neighbor
    paradox74
    paradox74


    Posts : 592
    Join date : 2011-01-07
    Location : h3ll

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by paradox74 2011-05-25, 13:31

    are we getting a temp map?or staying on 1.5 for a while
    GoDjMike
    GoDjMike


    Posts : 1005
    Join date : 2011-01-11
    Age : 30
    Location : Kansas City, Missouri, US

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by GoDjMike 2011-05-25, 14:16

    I vote for temp map if it has not been decided yet, based on the fact that raiding everyone's home without being banned is a beautiful thing.
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 25
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by GaMerG77 2011-05-25, 14:18

    No, too much BS in the temp.
    paradox74
    paradox74


    Posts : 592
    Join date : 2011-01-07
    Location : h3ll

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by paradox74 2011-05-25, 14:27

    I personally hate temp maps too. I would prefer to stay on 1.5.
    Albuca
    Albuca
    In-Game Staff
    In-Game Staff


    Posts : 1205
    Join date : 2011-02-18
    Age : 32
    Location : 192.168.1.109

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Albuca 2011-05-25, 15:02

    I vote stay
    Grintendo
    Grintendo
    In-Game Staff
    In-Game Staff


    Posts : 1942
    Join date : 2011-03-05
    Age : 93
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Grintendo 2011-05-25, 17:52

    I love the temp maps!
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-25, 18:08

    As usual, poll is up.
    Gornemant
    Gornemant
    Donator
    Donator


    Posts : 190
    Join date : 2011-01-13

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Gornemant 2011-05-25, 19:24

    I say temp map, but make the temp map the original. Razz
    (if you didn't understand the previous statement: save the map before upgrade, leave it on, and restore the last 1.5 save once the plugins are updated).

    That, or put up a weird looking map from somewhere else. =D
    Onlyme
    Onlyme


    Posts : 357
    Join date : 2010-12-26
    Age : 34
    Location : On the Server

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Onlyme 2011-05-25, 20:20

    I vote stay with 1.5 until the updates.

    Need I remind you all what happened last time? People bitched and complained to no end. There were only a few assholes who ENJOYED raping and pillaging others shit. Sure, they were having fun, but the people getting raped and pillaged didn't find it that amusing.
    Mati
    Mati


    Posts : 89
    Join date : 2011-05-08

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Mati 2011-05-26, 01:52

    Stay and it's not even close.
    Jhubbz_
    Jhubbz_


    Posts : 180
    Join date : 2011-04-10
    Age : 33
    Location : CT, US

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Jhubbz_ 2011-05-26, 02:17

    Temp map! <33
    avatar
    P90Man


    Posts : 1
    Join date : 2011-05-10

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by P90Man 2011-05-26, 02:19

    Temp Map <3 :3
    avatar
    Guest
    Guest


    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Guest 2011-05-26, 02:20

    AEEEEEEEE
    1.6!!!!!!!!!
    Zz_For_Dannnnn
    Zz_For_Dannnnn


    Posts : 247
    Join date : 2011-01-28
    Location : Yorkshire laddy'

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Zz_For_Dannnnn 2011-05-26, 02:24

    12 - 9 This is what I always wanted, our server needed abit of spice Razz

    Oh and:
    @The_Music_Man - It's "Nerfing" it means to tone it down.
    Saolite
    Saolite


    Posts : 12
    Join date : 2011-05-11

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Saolite 2011-05-26, 02:29

    Temporary map, for sure.
    FillerB
    FillerB
    So long and thanks for all the fish!


    Posts : 4066
    Join date : 2011-01-30
    Age : 36
    Location : Netherlands

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by FillerB 2011-05-26, 02:29

    Funny how different this poll is from the staff-one.
    Gornemant
    Gornemant
    Donator
    Donator


    Posts : 190
    Join date : 2011-01-13

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Gornemant 2011-05-26, 04:05

    let me guess: staff votes 100% temp map? x3

    Edit: 1.6 early tomorrow: [You must be registered and logged in to see this link.]
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-26, 04:19

    What map do you guys want to use? I could upload through the night if you wanted the old map.
    Gornemant
    Gornemant
    Donator
    Donator


    Posts : 190
    Join date : 2011-01-13

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Gornemant 2011-05-26, 04:31

    Oh, the old map would be fun =3
    TNT!
    PureCraft
    PureCraft


    Posts : 3781
    Join date : 2010-12-12
    Age : 30
    Location : Germany

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by PureCraft 2011-05-26, 04:40

    Naw, I would love to have a randomly generated map again =3
    Saolite
    Saolite


    Posts : 12
    Join date : 2011-05-11

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Saolite 2011-05-26, 04:42

    I would like a randomly generated map! This would please me greatly. Mwahaha.
    Zz_For_Dannnnn
    Zz_For_Dannnnn


    Posts : 247
    Join date : 2011-01-28
    Location : Yorkshire laddy'

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Zz_For_Dannnnn 2011-05-26, 04:45

    I vote new map too
    patrickfreed
    patrickfreed
    Forum Staff
    Forum Staff


    Posts : 2508
    Join date : 2011-01-13
    Age : 28
    Location : Washington DC, United States

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by patrickfreed 2011-05-26, 04:46

    I vote 1.5, none of this vanilla shit.
    Grintendo
    Grintendo
    In-Game Staff
    In-Game Staff


    Posts : 1942
    Join date : 2011-03-05
    Age : 93
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Grintendo 2011-05-26, 04:52

    New map, loads of people playing with the only thing that's worth doing is pvp, it's fun!
    FillerB
    FillerB
    So long and thanks for all the fish!


    Posts : 4066
    Join date : 2011-01-30
    Age : 36
    Location : Netherlands

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by FillerB 2011-05-26, 05:57

    Orcworm wrote:What map do you guys want to use? I could upload through the night if you wanted the old map.
    Uhm Orc.... Almost, but not quite, half of the player base and the VAST majority of staff wants to stay on 1.5 for the duration. Surely you jest about still going for a tempmap.
    Mati
    Mati


    Posts : 89
    Join date : 2011-05-08

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Mati 2011-05-26, 06:25

    FillerB wrote:
    Orcworm wrote:What map do you guys want to use? I could upload through the night if you wanted the old map.
    Uhm Orc.... Almost, but not quite, half of the player base and the VAST majority of staff wants to stay on 1.5 for the duration. Surely you jest about still going for a tempmap.
    #### It's only 15:19 that's not even a clear player-based majority.
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-26, 06:41

    FillerB wrote:
    Orcworm wrote:What map do you guys want to use? I could upload through the night if you wanted the old map.
    Uhm Orc.... Almost, but not quite, half of the player base and the VAST majority of staff wants to stay on 1.5 for the duration. Surely you jest about still going for a tempmap.

    Maybe so, but I'm itching to see these bug fixes. In the long run it would probably be better to stay with 1.5 though...
    Grintendo
    Grintendo
    In-Game Staff
    In-Game Staff


    Posts : 1942
    Join date : 2011-03-05
    Age : 93
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Grintendo 2011-05-26, 06:47

    I guess the argument is how long will it take until it's worth updating to 1.6? As we don't want to be on a temp map for ages, but if it's not long it may be fun on a temp map...

    Then again if things go bad you can always go from the temp back to 1.5?
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-26, 06:50

    Yeah, it's what we ended up doing last time. A lot of people got sick of the temp map after about a day and a half.
    FillerB
    FillerB
    So long and thanks for all the fish!


    Posts : 4066
    Join date : 2011-01-30
    Age : 36
    Location : Netherlands

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by FillerB 2011-05-26, 07:01

    Which is why we/you shouldn't even bother with updating for now. I can understand you want to check out the new improvements, I myself am mostly interested in these hatches, but is it really worth the confusion it is going to cause when we will inevitably switch back for our less... computer-savvy playerbase?
    patrickfreed
    patrickfreed
    Forum Staff
    Forum Staff


    Posts : 2508
    Join date : 2011-01-13
    Age : 28
    Location : Washington DC, United States

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by patrickfreed 2011-05-26, 07:04

    Orc, you forgot to add "Lazy ass nub known as Orcworm finally fixes Minecart Mania"
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 25
    Location : California

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by GaMerG77 2011-05-26, 07:17

    Patrick, did Staff rank change you too? Calling all staff everyone nubs and bitches?
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 30
    Location : England

    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Orcworm 2011-05-26, 07:19

    FillerB wrote:Which is why we/you shouldn't even bother with updating for now. I can understand you want to check out the new improvements, I myself am mostly interested in these hatches, but is it really worth the confusion it is going to cause when we will inevitably switch back for our less... computer-savvy playerbase?

    Meh, I'll boot up my old server with a temp map and 1.6, might as well do *something* with it until it expires.

    Sponsored content


    1.6 Changelog Empty Re: 1.6 Changelog

    Post by Sponsored content


      Current date/time is 2024-11-24, 20:25