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Both of these mods are using the recommended build, as we are.
One major thing to note:
Zero Client-side modifications.
Now, here's what these two modifications bring.
Higher Explosives:
And Remote Detonation
Add these two mods to the server, please.
Both of these mods are using the recommended build, as we are.
One major thing to note:
Zero Client-side modifications.
Now, here's what these two modifications bring.
Higher Explosives:
Control the size of explosions for TNT, creepers and ghast fireballs.
Control the percentage of dropped items (called yield) from the destroyed blocks, from no items dropped through to one item dropped per destroyed block.
The yield of every different block type can be individually configured if so desired.
Optional prevention of terrain damage
Multiple world configurations
Allows configuration of different blast radii, with different probabilities for each being chosen
Allows configuration of different player damage (optionally with different probabilities for each being chosen)
Allows configuration of different creature damage (optionally with different probabilities for each being chosen)
Item damage can be configured (optionally with different probabilities for each being chosen)
Fuse length of TNT can be tweaked.
Some simple control over which areas the modified explosions will happen in
And Remote Detonation
Blow up TNT remotely
Toggle /rd to enable stone_buttons as a remote
Permissions enabled (remotedet.remote)
Add these two mods to the server, please.
Last edited by onlyme on 2011-06-04, 05:16; edited 1 time in total