Last edited by mc_userhelp on 2011-06-26, 21:28; edited 1 time in total
+7
DoughnutSpanker
menaceofri
PINGASFIST
FillerB
NeroTheDarklord
PureCraft
mc_userhelp
11 posters
awsome plugin
mc_userhelp- Donator
- Posts : 33
Join date : 2011-05-22
- Post n°1
awsome plugin
there is this awsome plugin which would be cool to have, its called: mcmmo
Last edited by mc_userhelp on 2011-06-26, 21:28; edited 1 time in total
PureCraft- Posts : 3781
Join date : 2010-12-12
Age : 30
Location : Germany
- Post n°2
Re: awsome plugin
mmo? nothanks.
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°3
Re: awsome plugin
Dude it would be even more awesome if you post more than just the name of the plugin.
Tell us something about it! What does it do? Do you have a link?
Tell us something about it! What does it do? Do you have a link?
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°4
Re: awsome plugin
PINGASFIST- In-Game Staff
- Posts : 68
Join date : 2011-01-06
- Post n°5
Re: awsome plugin
Seriously you guys have never heard of this before?
Seriously Nero you've never heard of Google before?
(/endtrollin')
It does look pretty cool, and it would add an interesting new dimension to the server. Seriously you haven't seen this before?
Seriously Nero you've never heard of Google before?
(/endtrollin')
It does look pretty cool, and it would add an interesting new dimension to the server. Seriously you haven't seen this before?
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°6
Re: awsome plugin
PINGASFIST wrote:interesting new dimension to the server
If with "interesting" you mean completely boring grindfest with few actual rewards, then yes: "interesting".
menaceofri- Posts : 174
Join date : 2011-05-31
Age : 38
Location : Goldsboro, NC
- Post n°7
Re: awsome plugin
This is without a doubt my favorite plugin, very few servers use it and i'm not sure why, it gives xp for everything you do cutting wood gives you lumberjack skill which make you get a higher chance to get extra lumber when jacking. (poor word choice intended) For me this plugin breathed extra life into minecraft because even mining stone isnt worthless (though its very little xp) Allows you to repair armor which is nice. Also makes clay extremely easy to get (gravel+water=clay) which is nice because clay is so rare as is. Everything is customizeable if you dont like it it can be turned off.
Problems with the plugin it'll mess up current shop prices as high levels in excavation can give you apples/discs even diamonds when you get really high. Clay becomes almost too common. Makes pvping more fun until people get really high pvp levels then they just dominate people (havent used mcmmo since 1.4 not sure if its been balanced a bit more since then) Also the plugin updates SOOO frequently like 3 times a week back then, which means more stuff is added but more likely to include bugs.
Flaws included I love the plugin. If we get this i suggest dropping the skill durability down to something like 2, using a full diamond pickaxe in 5 seconds sucks lol.
EDIT: FillerB you are already doing the grind, and the grind is minecraft. This adds a 'purpose' to it.
Problems with the plugin it'll mess up current shop prices as high levels in excavation can give you apples/discs even diamonds when you get really high. Clay becomes almost too common. Makes pvping more fun until people get really high pvp levels then they just dominate people (havent used mcmmo since 1.4 not sure if its been balanced a bit more since then) Also the plugin updates SOOO frequently like 3 times a week back then, which means more stuff is added but more likely to include bugs.
Flaws included I love the plugin. If we get this i suggest dropping the skill durability down to something like 2, using a full diamond pickaxe in 5 seconds sucks lol.
EDIT: FillerB you are already doing the grind, and the grind is minecraft. This adds a 'purpose' to it.
PINGASFIST- In-Game Staff
- Posts : 68
Join date : 2011-01-06
- Post n°8
Re: awsome plugin
FillerB wrote:PINGASFIST wrote:interesting new dimension to the server
If with "interesting" you mean completely boring grindfest with few actual rewards, then yes: "interesting".
Better than "completely non-existent anything with no rewards"
also...
[You must be registered and logged in to see this link.]
DoughnutSpanker- Donator
- Posts : 527
Join date : 2011-01-31
Age : 28
Location : The United States of America
- Post n°9
Re: awsome plugin
PINGASFIST wrote:FillerB wrote:PINGASFIST wrote:interesting new dimension to the server
If with "interesting" you mean completely boring grindfest with few actual rewards, then yes: "interesting".
Better than "completely non-existent anything with no rewards"
also...
[You must be registered and logged in to see this link.]
Requires client side mods and assloads of lag.
PINGASFIST- In-Game Staff
- Posts : 68
Join date : 2011-01-06
- Post n°10
Re: awsome plugin
DoughnutSpanker wrote:PINGASFIST wrote:FillerB wrote:PINGASFIST wrote:interesting new dimension to the server
If with "interesting" you mean completely boring grindfest with few actual rewards, then yes: "interesting".
Better than "completely non-existent anything with no rewards"
also...
[You must be registered and logged in to see this link.]
Requires client side mods and assloads of lag.
[You must be registered and logged in to see this image.]
menaceofri- Posts : 174
Join date : 2011-05-31
Age : 38
Location : Goldsboro, NC
- Post n°11
Re: awsome plugin
trying to introduce more than one plugin is just going to get you a blanket no. planes mod is fun for your private server but not one like orcworm. ignore that suggestions imho. make your own thread if you want to suggest something different.
thebadhatter- Posts : 388
Join date : 2011-04-30
Age : 31
Location : England
- Post n°12
Re: awsome plugin
In regards to the original suggestion:
The 'party' system would negate the value of a lot of donator+ powers, as anyone could create a party and tp to anyone in that party at will, then leave the party and do it over again with anyone else etc etc
Also I imagine when all the hardcore players hit maximum levels in all the skills it will be harder for new or casual players to make money/trade with other players because the rich folk can easily out-compete them with their supermassive resource banks. I also think it might result in people being completely screwed over by superhuman PVPers who max out all their levels and go around obliterating people who aren't in zones.
The 'party' system would negate the value of a lot of donator+ powers, as anyone could create a party and tp to anyone in that party at will, then leave the party and do it over again with anyone else etc etc
Also I imagine when all the hardcore players hit maximum levels in all the skills it will be harder for new or casual players to make money/trade with other players because the rich folk can easily out-compete them with their supermassive resource banks. I also think it might result in people being completely screwed over by superhuman PVPers who max out all their levels and go around obliterating people who aren't in zones.
aapl2- Posts : 700
Join date : 2011-01-10
Age : 30
Location : united states
- Post n°13
Re: awsome plugin
thebadhatter wrote:Also I imagine when all the hardcore players hit maximum levels in all the skills it will be harder for new or casual players to make money/trade with other players because the rich folk can easily out-compete them with their supermassive resource bank.
i want this.
PINGASFIST- In-Game Staff
- Posts : 68
Join date : 2011-01-06
- Post n°14
Re: awsome plugin
thebadhatter wrote:
it will be harder for new or casual players to make money/trade with other players because the rich folk can easily out-compete them with their supermassive resource banks. I also think it might result in people being completely screwed over by superhuman PVPers who max out all their levels and go around obliterating people who aren't in zones.
It's hardly easy as it is, that's life
menaceofri wrote:trying to introduce more than one plugin is just going to get you a blanket no. planes mod is fun for your private server but not one like orcworm. ignore that suggestions imho. make your own thread if you want to suggest something different.
You must have not noticed trollfaceHD.PNG
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°15
Re: awsome plugin
Well ive read through the plugin now. It sounds not bad, especialy the double drop may actualy expand the lifetime of the server map since people will need to mine less to get more. I think in combination with runecraft and minecart mania, this is extremly potential.
I just got two quetsions:
Does it require client side modifications?
Does it cause lag?
I just got two quetsions:
Does it require client side modifications?
Does it cause lag?
menaceofri- Posts : 174
Join date : 2011-05-31
Age : 38
Location : Goldsboro, NC
- Post n°16
Re: awsome plugin
lol. well, the point is you get more out of it the more you put in, it adds some sort of incentive to playing longer, all aspects of the plugin are permissioned so if you dont want the party aspect in, then dont permission it. it is FULLY configurable
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°17
Re: awsome plugin
That doesent really answer my two questions
UrMomsMoat- Posts : 334
Join date : 2011-04-06
Age : 29
Location : Utah
- Post n°18
Re: awsome plugin
i thought he just said
"theres this cool plugin i want you to try."
/inb4spam.
"theres this cool plugin i want you to try."
/inb4spam.
Albuca- In-Game Staff
- Posts : 1205
Join date : 2011-02-18
Age : 32
Location : 192.168.1.109
- Post n°19
Re: awsome plugin
I dont like it IMO.
I had it on my server because everyone else wanted it, and all they did was kill themselves all day to grind to get a better skill.
Also, I dont know if this has changed, but if you right click with your tools it activates some kind of special power or something, and I found this interfered with a lot of the plugin's I had that required that function. WE, WG, to name a few.
Just my 2cents.
-A
I had it on my server because everyone else wanted it, and all they did was kill themselves all day to grind to get a better skill.
Also, I dont know if this has changed, but if you right click with your tools it activates some kind of special power or something, and I found this interfered with a lot of the plugin's I had that required that function. WE, WG, to name a few.
Just my 2cents.
-A
PureCraft- Posts : 3781
Join date : 2010-12-12
Age : 30
Location : Germany
- Post n°20
Re: awsome plugin
Oh yeah, I know that plugin.. its pretty hard to understand for noobs tho...
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°21
Re: awsome plugin
As Albuca said: this plugin just spells trouble. Yes, we could disable 90% of it's functions but what would be the point then?
Party/Admin-chat - Will (probably) conflict with our chat-plugin
Abilities - will conflict with RMB-using plugins (besides we have Runes for this)
Parties - Got Skype/TeamSpeak/IRC/whispers for handling that kinda stuff. And Party-TP just SCREAMS abuse
MySpawn/Chimereawing - Got /home for that
That leaves us with what? Just a bunch of numbers saying how much time you wasted chopping down trees? Do we REALLY want to spend precise CPU resources on counting every action of every player? I think not. It is a nice plugin, I will give you that, but it absolutely counterproductive for a server like our own. We ain't a roleplaying server, we're a build-server with PVP-aspects.
Party/Admin-chat - Will (probably) conflict with our chat-plugin
Abilities - will conflict with RMB-using plugins (besides we have Runes for this)
Parties - Got Skype/TeamSpeak/IRC/whispers for handling that kinda stuff. And Party-TP just SCREAMS abuse
MySpawn/Chimereawing - Got /home for that
That leaves us with what? Just a bunch of numbers saying how much time you wasted chopping down trees? Do we REALLY want to spend precise CPU resources on counting every action of every player? I think not. It is a nice plugin, I will give you that, but it absolutely counterproductive for a server like our own. We ain't a roleplaying server, we're a build-server with PVP-aspects.