what thing you about the Update ??
http://www.ign.com/videos/2011/08/27/pax-minecraft-new-updates-commentary?objectid=92086
- Code:
Beta 1.8 "Adventure Update"
Known as the "Adventure Update", meant to flesh out the game a bit and make exploration and combat more rewarding.[1][2] Note that this is not Adventure Mode.[3][4]
Fixes and Changes:
. Shift+Click on items will work correctly.[5]
. Labels for items will be added.[6]
. Redstone circuits not working after /time set x glitch going to be fixed in SMP.[7]
. User placed leaf blocks won't decay.[8]
. Clouds won't go through buildings anymore.[9][10]
. Rain and snow will now render faster.[11]
. Cloud movement syncs with the time.[12]
. Ghast attack sounds will be fixed in SMP.[13]
. Skeletons now hold full-size bows.[14] (found at 7:00)
. Skeleton arrows originate from about their eyes to the bow, instead of above the head.
. The snout on pigs will protrude from their head.[15]
. Pressing F will no longer alter render distance/fog, but will still be adjustable from the options screen.[16][17]
Features:
. At least 9 new crafting recipes.[18]
. Brick Slabs.[19]
. Brick Stairs.[20][21]
. Stone Brick.[22]
. Stone Brick Slabs.[19]
. Stone Brick Stairs.[20][21]
. Fence Gates.[23]
. The ability to place pressure plates on fences.[12] (around 19:55 in)
. Different game modes.[24]
. Creative mode.[12] (around 3:10 in)
. Flying in Creative mode.[12][25]
. Able to change time quickly and easily.[12] (around 6:00 in) Note:Notch is in debug mode[12] (around 5:36 in)
. You will get unlimited resources in Creative mode.[12] (around 11:20 in)
. A new screen, the Unlimited Item Selection screen.[26]
. At least three new mobs.
. New Enderman mob.[27][28]
. They take damage from water.[12] (around 32:10 in)[25]
. They emit black smoke particles.[25]
. New Silverfish mob.[12] (around 13:10 in)
. Very rare.[12] (around 13:10 in)
. Will spawn rarely when mining a block.
. New Blue Spider mob.[29]
. They spawn in Abandoned Mine Shafts.[30]
. Their attacks are venomous, and turn the player's health yellow upon being poisoned.[31]
. Have a unique mob spawner.
. They are smaller than regular spiders.[29]
. Zombies drop a new item instead of feathers,[32][33] Rotten Flesh.[12] (around 11:40 in)
. New features in the terrain generator; things which will only appear in new worlds/chunks.[34]
. Optional[35] NPC Villages[36] with farms[37] and "town borders".[38][39]
. Possibility of players to "claim" land in villages.[40]
. Wells for villages.[41]
. Made of: Cobblestone, Mossy Cobblestone, Wooden Planks, Wood, Torches, Cobblestone Stairs, Gravel, Fence, Glass and/or Glass Panes, Ladders, Wooden Doors, Crops, Farmland, Water, Lava, Furnaces, Iron Bars, Black Wool, and Pressure Plates.[12] (around 3:50 - 4:30; 19:30 - 20:00)
. Contain "Smithies".[42]
. Will spawn only on flat areas.[43]
. Underground Ravines including canyons on the surface and ledges to walk on.[44][45][46] (about 24:00 in)
. Strongholds,[47] consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars.[48]
. Abandoned Mine Shafts.[12] (around 13:55 in)[46] (about 25:55 in)
. Naturally found Cobweb.[12] (around 13:55 in)
. Totally new, fractal-based[49] biome code.[50]
. 7 new biomes.[12] (around 24:25)
. New "Mushroom biome".[51] which will include Huge Mushrooms, both brown and red.[52]
. Rivers flowing through/in between biomes.[53]
. Ocean Biomes, that are deeper and larger than before.[54]
. Mountain biomes.[12] (around 29:15)
. Swamp biome.[55]
. Possibly new rainforest biomes.
. Possible Volcanoes.[12] (around 22:00)
. Larger Biomes.[56]
. New combat Mechanics.[36]
. Hold-to-charge bows.[57]
. 3 different charged states; takes less than 1 second to fully charge.[12] (around 5:05 in)
. Fully charged bows causes the player to walk slower.[14] (around 5:40 in)
. Critical hits.[58]
. When the player hits a mob while jumping.
. When the bow is fully charged.
. Player blocking attack animation and hostile mob attack animations, possibly more player animations.[59][60]
. Block "stance".[25]
. New farming options, more interesting farming.[58][61][62]
. This could be the Cocoa Bean tree Jeb was talking about.[36]
. Plantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.[63]
. Melon Seeds.
. Pumpkin Seeds.
. Animal breeding.[64]
. New Food System.
. There is now a food meter.[65][66]
. Food no longer heals directly but indirectly.[65]
. If the food meter is above a certain point, heals Half Heart.png about every 5 seconds.[12] (around 31:00)
. Food will be stackable.[67][68][69]
. Food takes 1.6 seconds to consume.[65]
. There is now a food eating animation.[12][65][70] (around 5:30 in)
. 5 new food items.[71]
. Cooked Chicken.[72]
. Raw Chicken.[73]
. Has a chance to "give you a disease".[74][75]
. Raw Beef.[69][76][77]
. Steak.[69][76][77]
. Melon Slices.[78]
. Cooked Porkchops have a different texture.[69]
. New achievements.
. Kill a skeleton with an arrow at 50 meters.[79]
. Possibly attempting Shoot the Moon with an arrow.[80]
. Sprinting: By double pressing the forward button, the player will move faster.[81]
. Sprinting will be limitless, but will deplete your food bar.[82]
. Hitting a mob while sprinting sends them flying[83] about 8 blocks.[12] (around 7:50 in)
. Jumping while sprinting boosts the jump to a length of 4 blocks.[82][84]
. Glass Panes.[85]
. Can be mined and picked up without breaking.[86] (about 1:45 in)
. Possibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.[87]
. Arrows will get stuck on mobs when they hit.[88]
. Vine blocks.[89]
. They will not be climbable.[90]
. Player can walk through them.[91]
. Improved chest model with a 3D lock and an open state/animation.[92]
. The ability to convert Creative worlds to Survival worlds ingame.[93]
Graphics / UI / Audio:
. C418 mentioned new Minecraft music.[94]
. New improved lighting — day/night cycles will not require chunk updates.[95] Lighting will be updated via a texture, whose coordinates are the block's sky light and block light levels.[96]
. Warmer light from torches.[97]
. Moonlight is blue.[12]
. New texture for Moss Stone.[98]
. Sliders for field of view and Brightness in video options.[99][100][101]
. Redesigned HUD, including two new features, food and experience bars.[102]
. Killing a mob gives you tiny flashing Experience Orbs that add to your experience.[12] (around 19:35)
. New launcher.[103][104]
. Possibly a web Applet launcher.[105]
. A lot of new sounds and some changes, such as minecart sounds and shear sounds, also a change in the sound of rain.[106][107]
. New bow sounds (including hits), new door sounds, big slimes sound, and walking skeletons sound more skeletony.[108]
. New particle effects.[109]
. Performing a critical hit on any mob will cause 'sparks' to fly.[12] (around 4:45 in)[46] (around 18:54 in)
. Explosion particles are now shockwaves instead of smoke.[12] (about 21:54 in)
. The ability to see the world seed when pressing F3.[110]
. A new main menu background.[12] (around 2:10 minutes in)
. The version in the main menu will be in the lower left, instead of the current upper left.[12] (around 2:10 minutes in)
Multiplayer:
. Multiplayer server list.[111][112]
. Improved server join screen: The server join screen will feature a list of servers.[113]
. Player List - Press tab in multiplayer and player list comes up.[82][114]
. The ability to allow moderators to enter creative mode in SMP.[115]
Modding:
. Modding Support.[58]
. Including easier changing of the max level (map) height.[116]
. The terrain generation code is tidier.[117]
Beta 1.9
. "Nether Update / Second Part of the Adventure Update".[120] (around 7:40 in)
. Finished Biome code and New Biomes.[121]
. NPCs in Villages.[122]
. Boss Mobs in Strongholds.[122][123]