Orcworm's SMP Server

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Orcworm's SMP Server

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Orcworm's SMP Server

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Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


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Orcworm
VideoMixer
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    The heck is up with the lag?

    VideoMixer
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    Join date : 2011-01-07
    Age : 34

    The heck is up with the lag? Empty The heck is up with the lag?

    Post by VideoMixer 2011-01-28, 09:51

    Well, I didn't see a thread talking about this... So hopefully you guys don't shout at me. Razz

    What the heck is up with the server? I'm getting epic amounts of lag constanlty. My messages come up over a minute after I hit enter!
    It's so laggy it's not even worth playing. Razz

    So...uuh...plans?
    Do you guys know what the problem is?
    Orcworm
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    Post by Orcworm 2011-01-28, 18:25

    Mobs, and Bukkit, but mainly mobs.
    PureCraft
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    Post by PureCraft 2011-01-29, 02:24

    nope, i depend on my these: its all bukkits fault.
    Gornemant
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    Post by Gornemant 2011-01-29, 02:41

    A suggestion if I may:
    Could you temporarily disable all mobs and all non essential bukkit add-ons? Then you can try enabling them again one after the other with a day test period if everything else is working just fine.
    I'd just leave the basics like /home, rights BB and backup, and disable some log options from BB if it isn't done already (don't believe a chat log on cubes is really a necessity, especially with such an active chat).

    I'd rather have a lot less and stable than lots of buggy unstable add-ons that don't work yet anyway and lose an hour of game time because the server keeps crashing too.
    Which bukkit build are you using btw? There have been some pretty unstable ones in-between.
    Just my 2 cents, cheers
    Orcworm
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    Post by Orcworm 2011-01-29, 04:45

    135 at the moment, testing 164 locally before I upload it. I'll take a few plugins off and turn mobs off, see how it goes then.
    Orcworm
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    Post by Orcworm 2011-01-29, 08:29

    After using BigBrother for a few minutes I'm starting to think that's the problem, it's using SQlite in Bukkit which seems to be even slower than flatfile, I will need to either move over to MySQL or try running the server without BB for a while I suppose.
    Onlyme
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    Post by Onlyme 2011-01-29, 10:48

    No! Not big brother! D:
    Gornemant
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    Post by Gornemant 2011-01-29, 20:53

    Maybe you can limit what BB logs? I know we deactivated at least chat logs on another server. That's what it logs:
    BLOCK_BROKEN (0) - A block that is destroyed (includes liquid picked up by a bucket)
    BLOCK_PLACED (1) - A block that is placed (includes liquid placed by a bucket)
    DESTROY_SIGN_TEXT (2) - A sign that was destroyed and had text
    TELEPORT (3) - When a user teleports
    DELTA_CHEST (4) - The chest that got its contents modified (currently only fires when destroying a chest)
    COMMAND (5) - When the user uses a command
    CHAT (6) - When a user chats. How pleasant
    DISCONNECT (7) - When a user disconnects.
    LOGIN (Cool - When a user logs in
    DOOR_OPEN (9) - Doors that were opened
    BUTTON_PRESS (10) - The button that got pressed
    LEVER_SWITCH (11) - The lever that got switched
    CREATE_SIGN_TEXT (12) - A Sign that has new text (Not yet implemented)
    LEAF_DECAY (13) - A leaf that decayed (Currently logged as player "Environment")
    FLINT_AND_STEEL (14) - Blocks that a player used flint and steel against
    TNT_EXPLOSION (15) - Blocks destroyed by TNT going off (Currently logged as player "Environment")
    CREEPER_EXPLOSION (16) - Blocks destroyed by Creepers blowing up (Logged as "Environment")
    MISC_EXPLOSION (17) - Miscellaneous explosions... Who knows?
    OPEN_CHEST (18) - A chest that was opened by a player

    Maybe log only placed and destroyed blocks? Possibly TNT explosions, but I think you can discard the rest until you know it working properly again? That way you limit the load created by BB.
    Orcworm
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    Post by Orcworm 2011-01-29, 20:56

    I was already limiting it to:
    Commands
    blockPlace
    chestChanges
    disconnect
    login
    teleport
    blockBreak

    It seems to be running fine at the moment, but that's only with eight on.
    Gornemant
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    Post by Gornemant 2011-01-30, 00:45

    Hmmm, the commands, login, disconnect and teleport are also linked to blocks, correct?

    Annyway, seems like there's still something causing a lot of lag right now. Hoping it gets fixed with the craftbukkit update x3
    Vespasian
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    Post by Vespasian 2011-02-01, 17:45

    Might as well go process of elimination: turn mobs off, see if lag remains, etc.

    It might just be me being crazy, but the lag seems to be much worse at night. I don't know if the increased mob spawn at night could be hurting it.

    Most days it takes 5 times for the sun to rise, it just keeps lagging back down into night over and over Very Happy

    Personally I don't mind mobs (don't like creepers because they can destroy stuff), but the lag makes it very hard to kill them anyway.
    Orcworm
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    Post by Orcworm 2011-02-01, 18:37

    I don't think it's just you Vespasian, the mob spawn rate does seem to be almost out of control at night. I'll turn mobs off tonight (Again) and see how it runs.
    PureCraft
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    Post by PureCraft 2011-02-01, 22:33

    Maybe there is a plugin wich can regulate the mob spawnrate?
    EDIT: W000t 300. post!

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