Orcworm's SMP Server

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Orcworm's SMP Server

We have moved to http://www.orcworm.co.uk

Orcworm's SMP Server

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Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


+17
uberblake
Monstaboi
skoglol
SlaveofRH
GaMerG77
Lizardman
GoDjMike
Rulyon
Krellyn
Grintendo
Albuca
sieve
StodgY
Pete
Orcworm
Jarvisd
Max_Russell
21 posters

    Has Orcworm gone soft?

    Lizardman
    Lizardman


    Posts : 2846
    Join date : 2011-03-05
    Age : 32
    Location : Happy Place

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    Post by Lizardman 2011-07-07, 02:40

    Good reason to start using em, huh?
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 29
    Location : England

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    Post by Orcworm 2011-07-07, 02:40

    Lets just say it's good that I'm the owner and you're not, eh Lizard? ;p
    Lizardman
    Lizardman


    Posts : 2846
    Join date : 2011-03-05
    Age : 32
    Location : Happy Place

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    Post by Lizardman 2011-07-07, 02:45

    True dat. :3

    I assume a lil too much.
    thebadhatter
    thebadhatter


    Posts : 388
    Join date : 2011-04-30
    Age : 30
    Location : England

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    Post by thebadhatter 2011-07-07, 07:15

    If there was no lwc, every time somebody got robbed I imagine they'd kick up a large bitchfit, demanding that someone check if donator powers were used to get into their house or whatever, and this'd probably get tiresome pretty fast I imagine.

    I do however, like the idea of no non-PvP zones apart from major cities. It will increase the value of the major cities and reinforce the fact that large communities are safer than remote outposts (dem bandits). This will draw players together and create a closer community, in addition to creating an exciting new dynamic where bandits roam the anarchical no-man's land, while builders and collectors live and defend themselves in the cities. People would have the choice between stability and wealth, or danger and excitement! Whatever suits people's tastes.

    And this IS a survival multiplayer server after all :3
    Pete
    Pete


    Posts : 3194
    Join date : 2010-12-22
    Age : 29
    Location : Santiago, Chile

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    Post by Pete 2011-07-07, 07:40

    He always has the right answer...
    Rulyon
    Rulyon
    Donator
    Donator


    Posts : 2001
    Join date : 2011-01-29
    Age : 39
    Location : Fort Worth, Texas, USA

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    Post by Rulyon 2011-07-07, 10:08

    My home will still be safe. My intended style ensures none can enter without griefing. :-)

    Sub-terrainean lined with Obby, top-side with glass to max height. >:-)
    Lizardman
    Lizardman


    Posts : 2846
    Join date : 2011-03-05
    Age : 32
    Location : Happy Place

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    Post by Lizardman 2011-07-07, 10:09

    thebadhatter wrote:If there was no lwc, every time somebody got robbed I imagine they'd kick up a large bitchfit, demanding that someone check if donator powers were used to get into their house or whatever, and this'd probably get tiresome pretty fast I imagine.

    I do however, like the idea of no non-PvP zones apart from major cities. It will increase the value of the major cities and reinforce the fact that large communities are safer than remote outposts (dem bandits). This will draw players together and create a closer community, in addition to creating an exciting new dynamic where bandits roam the anarchical no-man's land, while builders and collectors live and defend themselves in the cities. People would have the choice between stability and wealth, or danger and excitement! Whatever suits people's tastes.

    And this IS a survival multiplayer server after all :3
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 24
    Location : California

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    Post by GaMerG77 2011-07-07, 10:14

    Rulyon wrote:My home will still be safe. My intended style ensures none can enter without griefing. :-)

    Sub-terrainean lined with Obby, top-side with glass to max height. >:-)

    Can I..Can I see your home?
    Rulyon
    Rulyon
    Donator
    Donator


    Posts : 2001
    Join date : 2011-01-29
    Age : 39
    Location : Fort Worth, Texas, USA

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    Post by Rulyon 2011-07-07, 10:23

    It's as of yet incomplete. But why would you want to see it? Set a /PW to go a-huntin'?
    GaMerG77
    GaMerG77
    Donator
    Donator


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    Age : 24
    Location : California

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    Post by GaMerG77 2011-07-07, 10:30

    Rulyon wrote:It's as of yet incomplete. But why would you want to see it? Set a /PW to go a-huntin'?

    I have my /pw's maxed, and I hardly ever PvP since no one else is up to it.
    Pete
    Pete


    Posts : 3194
    Join date : 2010-12-22
    Age : 29
    Location : Santiago, Chile

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    Post by Pete 2011-07-07, 11:12

    What if someone griefed to get into Ruly's place and someone else steals from him?
    GaMerG77
    GaMerG77
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    Donator


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    Post by GaMerG77 2011-07-07, 11:15

    Pete wrote:What if someone griefed to get into Ruly's place and someone else steals from him?

    Using grief to an advantage, Eh?
    Pete
    Pete


    Posts : 3194
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    Post by Pete 2011-07-07, 11:22

    I'm just pointing out what could happen... What would we do then?

    Player A griefs Player B
    Player C gets in and steals from Player B
    Player A gets banned
    Player B still lost stuff

    What, would you ban Player C or maybe take back the items? For all he knows, Player B's house could have had a hole in purpose. Would you tell Player B to suck it up? His base was griefed and then his stuff was stolen, why should he suck it up? Would you spawn the items to give them to Player B without taking them from Player C? Sure, go ahead and fuck up the economy...

    Problems arise when we try to fix what's not broken...
    GaMerG77
    GaMerG77
    Donator
    Donator


    Posts : 2016
    Join date : 2010-12-27
    Age : 24
    Location : California

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    Post by GaMerG77 2011-07-07, 11:37

    Pete wrote:I'm just pointing out what could happen... What would we do then?

    Player A griefs Player B
    Player C gets in and steals from Player B
    Player A gets banned
    Player B still lost stuff

    What, would you ban Player C or maybe take back the items? For all he knows, Player B's house could have had a hole in purpose. Would you tell Player B to suck it up? His base was griefed and then his stuff was stolen, why should he suck it up? Would you spawn the items to give them to Player B without taking them from Player C? Sure, go ahead and fuck up the economy...

    Problems arise when we try to fix what's not broken...

    If it was me in that decision, I would tell C to give it back and next time check if the area has been griefed with /lb but if it was a guest, then..I'm a little dumbfounded.
    Orcworm
    Orcworm
    Owner
    Owner


    Posts : 5936
    Join date : 2010-10-31
    Age : 29
    Location : England

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    Post by Orcworm 2011-07-07, 11:54

    Pete wrote:I'm just pointing out what could happen... What would we do then?

    Player A griefs Player B
    Player C gets in and steals from Player B
    Player A gets banned
    Player B still lost stuff

    What, would you ban Player C or maybe take back the items? For all he knows, Player B's house could have had a hole in purpose. Would you tell Player B to suck it up? His base was griefed and then his stuff was stolen, why should he suck it up? Would you spawn the items to give them to Player B without taking them from Player C? Sure, go ahead and fuck up the economy...

    Problems arise when we try to fix what's not broken...

    C would be tempbanned and the items would be taken back through a good old fashioned banned player raid, just a little less hostile.
    Rulyon
    Rulyon
    Donator
    Donator


    Posts : 2001
    Join date : 2011-01-29
    Age : 39
    Location : Fort Worth, Texas, USA

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    Post by Rulyon 2011-07-07, 12:17

    I would assume so. In most cases a grief is obviously such. A hole just sized so person can get through, in an otherwise secure area, with no sign of alternate means of security isn't there "by design".
    Pete
    Pete


    Posts : 3194
    Join date : 2010-12-22
    Age : 29
    Location : Santiago, Chile

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    Post by Pete 2011-07-07, 12:59

    You could place 2 dirt blocks to lock your house, for instance, and a griefer could delete those 2 and the third player would only think you're stupid enough not to have a door... How can you tempban and take away someone's items for doing a perfectly legal action without knowledge of someone else possibly unknown to him breaking the rules?

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