So, as I mentioned in my introduction topic, me and Galwail have built this humble little castle not far from Orcshire. Well... It's actually more of a giant epic fortress, when I think about it. Anyway, there's still a lot of work to be done, but we decided to share a glimpse of what we've done so far with you guys and ask for some advice while we got your attention.
Therefore, let us proudly present to you...
Yep. So, we have this nice and spacey castle, featuring multiple courtyards, marketplace, baracks, storage houses, epic mineshaft and even a freaking wizard's tower. While there is still more building to be done, the thing Lion's keep misses most right now is some life. It already got ridiculously large for just the two of us, so we are coming up with some ideas how to turn it into something more than a dead memorial of craftsmanship. You could even say we got Plans. Ranging from running the marketplace and renting rooms to starting some kind of faction.
But theres one major problem with all that.
We're both green as shit.
For instance I only recently discovered that looters simply bypass our /cprivate door by attaching a lever next to it. Is there a way to counter that? Or should I report such things as a ban-worthy incident? Well the point is, if we can't even lock our door properly, I can barely imagine what kind of epic failure will we get ourselves into while trying to run some kind of service for players. Therefore what I'll do now is throw in a few ideas/questions and if you guys find major flaws in some of them, please let us know before we do something stupid. We'll be really grateful.
1. Marketplace. Basically a big open air market area, linked with some of the cities with teleports (not sure how that would go with the no teleport between major cities thing. Would a one way route Ecce,Abby,Ache,Crater -> Lion's keep <-> Orcshire be acceptable?). While we would sell mostly our own stuff there, other players could also rent stalls.
2. Renting rooms. Players can rent a room with a bed and a chest. The rent must be renewed after one month.
3. Let people populate the outskirts. Theres already a large somewhat protected area around the castle (more palisade walls and water moat yet to be built), Where it would be great to see some kind of medieval themed village. Thing is, once we let people build there, someone will inevitably build something unspeakably ugly and we'll have no power to do anything about it, will we... Same goes for hiring helpers for expanding the castle. If they screw up and we remove the thing, does that make us griefers?
Well, that's actually all i can think of right now. If you'd like to suggest other ideas, absolutely do so.
As for the ideas i mentioned, the main thing im concerned about is doing shit like that in a PvP-free area. The more it gets popular the more various individuals will camp there to murder innocent traders/turists. We can of course try to enforce a no-pvp area with our own powers, but lets face it. It's just the two of us. There are certain violent factions out there which can completely overrun the castle.
Hm, when i think about it, it probably all comes down to the simple fact, that i should stop being a greedy dick and donate a few bucks to the server. Orc, if you're reading this, would that make things like protected zones negotiable?
Well, thanks for reading all the way to this point (fuck you if you just skipped to the last paragraph). Please bear in mind that this was posted in the Questions and Answers subforum for a reason. If you'd like to offer your help, visit the site or w/e, then please don't type it here and send us PM instead. We're not taking in any associates or residents as of now, but we might be very soon. Also if you happen to run into our keep in the game, please be advised that all the gates into the castle outskirts are open for public, as is the whole lower part of the castle. It makes me sad to see people get banned for griefing, when they could have just used the nearby door...
Therefore, let us proudly present to you...
- The Lion's Keep:
Yep. So, we have this nice and spacey castle, featuring multiple courtyards, marketplace, baracks, storage houses, epic mineshaft and even a freaking wizard's tower. While there is still more building to be done, the thing Lion's keep misses most right now is some life. It already got ridiculously large for just the two of us, so we are coming up with some ideas how to turn it into something more than a dead memorial of craftsmanship. You could even say we got Plans. Ranging from running the marketplace and renting rooms to starting some kind of faction.
But theres one major problem with all that.
We're both green as shit.
For instance I only recently discovered that looters simply bypass our /cprivate door by attaching a lever next to it. Is there a way to counter that? Or should I report such things as a ban-worthy incident? Well the point is, if we can't even lock our door properly, I can barely imagine what kind of epic failure will we get ourselves into while trying to run some kind of service for players. Therefore what I'll do now is throw in a few ideas/questions and if you guys find major flaws in some of them, please let us know before we do something stupid. We'll be really grateful.
1. Marketplace. Basically a big open air market area, linked with some of the cities with teleports (not sure how that would go with the no teleport between major cities thing. Would a one way route Ecce,Abby,Ache,Crater -> Lion's keep <-> Orcshire be acceptable?). While we would sell mostly our own stuff there, other players could also rent stalls.
2. Renting rooms. Players can rent a room with a bed and a chest. The rent must be renewed after one month.
3. Let people populate the outskirts. Theres already a large somewhat protected area around the castle (more palisade walls and water moat yet to be built), Where it would be great to see some kind of medieval themed village. Thing is, once we let people build there, someone will inevitably build something unspeakably ugly and we'll have no power to do anything about it, will we... Same goes for hiring helpers for expanding the castle. If they screw up and we remove the thing, does that make us griefers?
Well, that's actually all i can think of right now. If you'd like to suggest other ideas, absolutely do so.
As for the ideas i mentioned, the main thing im concerned about is doing shit like that in a PvP-free area. The more it gets popular the more various individuals will camp there to murder innocent traders/turists. We can of course try to enforce a no-pvp area with our own powers, but lets face it. It's just the two of us. There are certain violent factions out there which can completely overrun the castle.
Hm, when i think about it, it probably all comes down to the simple fact, that i should stop being a greedy dick and donate a few bucks to the server. Orc, if you're reading this, would that make things like protected zones negotiable?
Well, thanks for reading all the way to this point (fuck you if you just skipped to the last paragraph). Please bear in mind that this was posted in the Questions and Answers subforum for a reason. If you'd like to offer your help, visit the site or w/e, then please don't type it here and send us PM instead. We're not taking in any associates or residents as of now, but we might be very soon. Also if you happen to run into our keep in the game, please be advised that all the gates into the castle outskirts are open for public, as is the whole lower part of the castle. It makes me sad to see people get banned for griefing, when they could have just used the nearby door...