A bright light shone in the eyes of Jonathan Mandel, his blurry eyes slowly came to focus upon a harsh white room with no windows, he could remember being struck in the back of the head previously, and then he awoke to find himself here he saw the outline of what could be a door and he slowly walked to it and tried pushing it, the door slammed inwards smacking his face and knocking him to the ground, Jonathans nose, now a fountain of blood was broken, he could feel searing agony and looked to see three men in military uniforms with gasmasks approach, Two of the men pinned him to the ground as the third drew out a syringe, Jonathan began to struggle but it was futile, these two men were far stronger than he was, then the felt it, a sharp jab as the third man jammed the syringe into his neck and injected the foul liquid, suddenly he was overwhelmed with an almighty headache, the pain kept growing until he blacked out, the last thing he heard was “Experiment five-two-five is now born”
Jonathan awoke to searing agony in his limbs, it felt as if he had been ripped apart and crudely stitched together, he looked at his hand and got a major fright to see them covered in scales and with massive claws, he could see the rest of his body slowly transforming…
-24 hours later-
Colonel Scar was awoken in his barracks by a young intelligence officer you quickly saluted “Sir! You have a coded message telling you to assemble you team and move out, a small rural village has been locked down and strange things have been sited, you and your team are expected to mount a chopper within the hour and move out. And sir this is direct from the Defence secretary, something has gone terribly wrong. There is no further information other than the objective is to infiltrate and destroy everything.” The intelligence officer saluted and left the barracks… an hour later Scar’s elite hazmat team was mounted up and already in the air…
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Hello and welcome to biological facility 525, here you will play as either a hideous mutant or a member of scars Hazmat team. As a mutant you will be fighting in a barbaric struggle for survival, you will be fighting each other and the elite hazmat team. As a member of Scars team, you will be fighting down the levels of 525 on a mission to uncover the truth. 525 is highly classified and no-one knows it exist other than the government, its secret and barbaric methods are hidden from all else, do you have the strength and the willpower to unlock the secrets of 525?
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Hazmat team biography:
Character’s name:
Rank: (not above or equal to Colonel)
Gender:
Age:
Appearance: (include Build, armour, clothing etc)
Personality:
Weaponry: (one primary up to two secondary and one melee)
Short history:
Other:
(Delete all writing in parenthesis)
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Mutant Biography:
Name:
Age:
Gender:
Mutations: (Scales, spines, claws stuff like that)
Abilities: (Other than access to the hive-mind)
How your character was caught:
Other:
(delete all writing in parenthesis)
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~By suggestion of baldymoint7~
Mutant Ranking structure:
#1 Overlord (only one of)
#2 Lord (2 of)
#3 Boss
-------------- (Above = player ranks. Below = npc species of mass mutant)
Epic (Really powerful NPC)
Sacred (Mutated child)
Mini-Boss
Brute
Xeno's (Lay m,asses of mutant eggs)
puppet master
Spy
Fire walker
Poison Walker
Dark Shambler
Morph (Reanimated soldier)
Shamblers
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My biographies:
Character’s name: Colonel Malcolm Scar
Rank: Colonel
Gender: Male
Age: 38
Appearance: Scar stands about 6 foot tall, he is heavily built from years of playing rugby, he has a large muscular frame and has a criss-cross of scars on his face, there origin? No-one knows. He is a very intimidating person to look at. He wears a Kevlar vest and a combat helmet, with night vision goggles attached to it. He is always seen wearing urban camouflage trousers with a holster above the knee on each leg. He wears heavy military grade assault boots, his hair is greying at the side, he always carries a rucksack on his bag, this is packed full of essential items such as flashlights, rations ammunition and a large battery to power the small computer that hangs over his left eye, this acts like a HUD. Over his face, he always wears a gasmask to protect him from airborne pathogens.
Personality: he is a gruff logical commander that is very competent on the field, he is like a father to his men and will respect them so long as they respect him.
Weaponry: Scar often carries a modified FNC assault rifle, which he has a gun strap to allow him to carry it on his back, his FNC fired a variety of ammunition, Scars favourite being Armour piercing incendiary . in his two holsters he carries two Mk-23 handguns with similar ammunition to his FNC, and finally he keeps a 12 inch combat knife in his left boot…
Short history: not much is known of his history other than his life belongs to the military, no-one knows when he joined, but all are aware he is a killing machine that will follow something through to the end…
Other: N/A
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Player List:
User/Name/Faction/Rank(Where applicable)
IMIR31D/Scar/Hazmat/Colonel
IMIR31D/525/Mutant/Overlord
Baldymoint7/'Spine'/mutant/Lord
Rulyon/Torque/Hazmat/TBD
Monstaboi/D.g./Hazmat/TBD
Kn16h7/Seishin/Hazmat/2nd lt
GaMerG77/Xaivier/mutant/Boss
4o66/Frank Callisto/mutant/Lord
Rumdoodle/'Jaws'/Mutant/Boss
Wlyhm/Wlyhm/Mutant/Boss
Last edited by Imir31d on 2011-05-11, 08:12; edited 11 times in total