+29
asacavanagh
killer465465
freddy705
PureCraft
NeroTheDarklord
Ciphon
sieve
WeatherChanging
GoDjMike
skoglol
blockybalboa
DoughnutSpanker
Monstaboi
GaMerG77
Psychotron_3000
aapl2
paradox74
Rykleos
luminousmouse
Chazdude42
uberblake
darkxephos
G
Orcworm
onlinerocker
Jarvisd
Yarwood
patrickfreed
Grintendo
33 posters
New Spawn Suggestion Thread!
Jarvisd- In-Game Staff
- Posts : 2226
Join date : 2010-12-27
Location : California
- Post n°101
Re: New Spawn Suggestion Thread!
I don't get why you donators even care when you have pws and tps.. I am only open to warp rooms if they have to pay 5 pounds to have one for their city.
Monstaboi- Posts : 1432
Join date : 2011-02-02
- Post n°102
Re: New Spawn Suggestion Thread!
or if we donated we should get a room per 5 pounds we donatedJarvisd wrote:I don't get why you donators even care when you have pws and tps.. I am only open to warp rooms if they have to pay 5 pounds to have one for their city.
Ciphon- Posts : 1637
Join date : 2011-03-06
Age : 27
Location : 156,68,1261
- Post n°103
Re: New Spawn Suggestion Thread!
Jarvisd wrote:I don't get why you donators even care when you have pws and tps.. I am only open to warp rooms if they have to pay 5 pounds to have one for their city.
we care because of our member/guest friends out there who do not have pw's and tp's
paradox74- Posts : 592
Join date : 2011-01-07
Location : h3ll
- Post n°104
Re: New Spawn Suggestion Thread!
Ok so it is now apparent that we are going to be building imperial city but will we be including the waterfront, prison and university?
aapl2- Posts : 700
Join date : 2011-01-10
Age : 29
Location : united states
- Post n°105
Re: New Spawn Suggestion Thread!
paradox74 wrote:Ok so it is now apparent that we are going to be building imperial city but will we be including the waterfront, prison and university?
i think you should build the whole fucking island and make that the spawn arean and have pvp start at the end of the bridges it would be nice to stop spawn from being so built up on by people with shops and such
and put the teleporter rooms be in the waterfront area
Monstaboi- Posts : 1432
Join date : 2011-02-02
- Post n°106
Re: New Spawn Suggestion Thread!
This. The buildings and nubforts around spawn make me sadface.aapl2 wrote:paradox74 wrote:Ok so it is now apparent that we are going to be building imperial city but will we be including the waterfront, prison and university?
i think you should build the whole fucking island and make that the spawn arean and have pvp start at the end of the bridges it would be nice to stop spawn from being so built up on by people with shops and such
and put the teleporter rooms be in the waterfront area
darkxephos- Posts : 1312
Join date : 2011-02-12
Age : 28
Location : A secret location off the south side of the Erskine bridge
- Post n°107
Re: New Spawn Suggestion Thread!
I was wondering why Nero's plan looked familiar.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°108
Re: New Spawn Suggestion Thread!
We won't allow buildings near spawn most likely.
darkxephos- Posts : 1312
Join date : 2011-02-12
Age : 28
Location : A secret location off the south side of the Erskine bridge
- Post n°109
Re: New Spawn Suggestion Thread!
I would just like tto point out that if spawn does end up basically like Empire City someone HAS to build sky city.
paradox74- Posts : 592
Join date : 2011-01-07
Location : h3ll
- Post n°110
Re: New Spawn Suggestion Thread!
So in order to make it more than random terrain we should build all the other "stuff" around it. Like if we were to make the whole island there would be a nice balance between buildings and landscaping.Grintendo wrote:We won't allow buildings near spawn most likely.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°111
Re: New Spawn Suggestion Thread!
I see, that's a good idea.
Obviously that's a secondary objective. But, if we have the time/effort, that's a good idea ^^.
Obviously that's a secondary objective. But, if we have the time/effort, that's a good idea ^^.
Orcworm- Owner
- Posts : 5936
Join date : 2010-10-31
Age : 29
Location : England
- Post n°112
Re: New Spawn Suggestion Thread!
Y'know, you guys are going to be stuck with a "Play 1.7.3 on the standard server or 1.8 chaos on the test server" scenario for quite a while now .
I've just grabbed Oblivion again, so if anything needs screenshotting in detail I'm there.
I've just grabbed Oblivion again, so if anything needs screenshotting in detail I'm there.
maroon_potatoe- Posts : 227
Join date : 2011-02-04
Age : 28
- Post n°113
Re: New Spawn Suggestion Thread!
well i've completed oblivion several times and have 150+ hours on the game so im willing to help out as for what i can bring well what creativity i have and well i like working on large projects.
we should build the akatosh statue from the end of the game i think that would be pretty awesome
we should build the akatosh statue from the end of the game i think that would be pretty awesome
Yarwood- In-Game Staff
- Posts : 2379
Join date : 2010-12-30
- Post n°114
Re: New Spawn Suggestion Thread!
150hours? Is that it
darkxephos- Posts : 1312
Join date : 2011-02-12
Age : 28
Location : A secret location off the south side of the Erskine bridge
- Post n°115
Re: New Spawn Suggestion Thread!
darkxephos wrote:I would just like tto point out that if spawn does end up basically like Empire City someone HAS to build sky city.
I'd just like to point out I'm not being an idiot here. I know Empire City is from Oblivion, I'm just referencing Star Wars cloud city because I love floating citys, they're awesome.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°116
Re: New Spawn Suggestion Thread!
maroon_potatoe wrote:well i've completed oblivion several times and have 150+ hours on the game so im willing to help out as for what i can bring well what creativity i have and well i like working on large projects.
we should build the akatosh statue from the end of the game i think that would be pretty awesome
Thanks for the offer, but please fill in the the application on the appropriate thread ^^.
maroon_potatoe- Posts : 227
Join date : 2011-02-04
Age : 28
- Post n°117
Re: New Spawn Suggestion Thread!
Grintendo wrote:maroon_potatoe wrote:well i've completed oblivion several times and have 150+ hours on the game so im willing to help out as for what i can bring well what creativity i have and well i like working on large projects.
we should build the akatosh statue from the end of the game i think that would be pretty awesome
Thanks for the offer, but please fill in the the application on the appropriate thread ^^.
sorry i havent seen the thread only this one ill search around but if you would be so kind as to link me t'would be much appreciated
Edit: nevermind found it :L
Chazdude42- Posts : 288
Join date : 2011-06-06
Age : 31
Location : Over there ->
- Post n°118
Re: New Spawn Suggestion Thread!
maroon_potatoe wrote:well i've completed oblivion several times and have 150+ hours on the game so im willing to help out as for what i can bring well what creativity i have and well i like working on large projects.
we should build the akatosh statue from the end of the game i think that would be pretty awesome
Just sayin, played about 100 hours and never properly completed the storyline :3
Also, I would definitely like to see the entire island made with the waterfront, prison and university.
We could have the arcane university as the extended rules area so we can just say to guests 'go to the University for the answer to that question' instead of actually having to talk to then lol
The waterfront would be great as a teleporter hub because in-game there isnt really that much there so would be a great teleporter hub.
We could also have the Prison as a 'Hall of shame' possibly to show people that there is punishment for doing things wrong.
It could also be used as an actual prison for guests to give them a slight chance prior to the hamm0rz of justice to plea their case, or just for the lols to teleport them into prison cells without them being able to get out xD
One last thing, I have a gajillion more ideas, I just havent thought of them yet
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°119
Re: New Spawn Suggestion Thread!
All great idea's so far, i really like them and i see no reason why not to add them!
sieve- Posts : 1371
Join date : 2010-12-29
Age : 29
Location : Atlantis
- Post n°120
Re: New Spawn Suggestion Thread!
If we do go the oblivion route, I suggest making New Sheoth instead of the Imperial city
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°121
Re: New Spawn Suggestion Thread!
We've already started Oblivion route, but it's not necessarily going to work.
onlinerocker- Posts : 501
Join date : 2011-07-22
Location : Hoenn Region
- Post n°122
Re: New Spawn Suggestion Thread!
Greeeaaat :/Grintendo wrote:We've already started Oblivion route, but it's not necessarily going to work.
sieve- Posts : 1371
Join date : 2010-12-29
Age : 29
Location : Atlantis
- Post n°123
Re: New Spawn Suggestion Thread!
New Frostside is basically Kvatch already
killer465465- Posts : 440
Join date : 2011-02-07
Age : 28
Location : OakHaven
- Post n°124
Re: New Spawn Suggestion Thread!
I like this idea so its best to go with it and if we have problems we can always find ways around them or through them.
Last edited by killer465465 on 2011-09-15, 01:02; edited 1 time in total (Reason for editing : I took something out.)
maroon_potatoe- Posts : 227
Join date : 2011-02-04
Age : 28
- Post n°125
Re: New Spawn Suggestion Thread!
sieve wrote:New Frostside is basically Kvatch already
burning to with hoards of deadra running through it? this i've gotta see :L
aapl2- Posts : 700
Join date : 2011-01-10
Age : 29
Location : united states
- Post n°126
Re: New Spawn Suggestion Thread!
aapl2 wrote:paradox74 wrote:Ok so it is now apparent that we are going to be building imperial city but will we be including the waterfront, prison and university?
i think you should build the whole fucking island and make that the spawn arean and have pvp start at the end of the bridges it would be nice to stop spawn from being so built up on by people with shops and such
and put the teleporter rooms be in the waterfront area
Also i think that 2 of the districts could be not made into building plots and then we could put either a war arena or a park of sorts there.
EDIT:someone save the graveyard if we do build this whole island it would be a nice add on.
Chazdude42- Posts : 288
Join date : 2011-06-06
Age : 31
Location : Over there ->
- Post n°127
Re: New Spawn Suggestion Thread!
aapl2 wrote:Also i think that 2 of the districts could be not made into building plots and then we could put either a war arena or a park of sorts there.
EDIT:someone save the graveyard if we do build this whole island it would be a nice add on.
The city already has an arena in it -derp
thebadhatter- Posts : 388
Join date : 2011-04-30
Age : 30
Location : England
- Post n°128
Re: New Spawn Suggestion Thread!
Leave it to me, guys.
GoDjMike- Posts : 1005
Join date : 2011-01-11
Age : 29
Location : Kansas City, Missouri, US
- Post n°129
Re: New Spawn Suggestion Thread!
Sounds like an incredible sway of creativity/vision is up us...
Monstaboi- Posts : 1432
Join date : 2011-02-02
- Post n°130
Re: New Spawn Suggestion Thread!
And you've been hiding where now?thebadhatter wrote:Leave it to me, guys.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°131
Re: New Spawn Suggestion Thread!
Hatter have they signed you up yet?
thebadhatter- Posts : 388
Join date : 2011-04-30
Age : 30
Location : England
- Post n°132
Re: New Spawn Suggestion Thread!
I'm not sure how I'm meant to tell if I have been enlisted by your lecherous minions, but I'm sure they are well aware of my magnanimous offer. I thought I'd come check out 1.8 but your temp map has been inaccessible for several hours - what gives :V I played for about an hour with the grand total of 2 other people. It was cool though, I fell into a canyon.
nicholsons200- Posts : 107
Join date : 2011-06-09
- Post n°133
Re: New Spawn Suggestion Thread!
Right guys i have a question if i get picked for a builder (probs wont :p) but if i do will i have to buy Oblivian because i haven't managed to buy if it but if i do get picked will i have to buy it or will you guys just tell me Were to build and stuff ??? anyway i really like the idea of the imperial city (or whatever its called) plus nero your awsome at making pictures
Nich
Nich
Chazdude42- Posts : 288
Join date : 2011-06-06
Age : 31
Location : Over there ->
- Post n°134
Re: New Spawn Suggestion Thread!
After sorting out the ring division into 12 sections, i got bored and started messing with fly/compass
For this I am sorry and I wont do it again (it probably didnt help the server lag-wise)
Also, at the lack of being able to log back in atm, im just gonna say g'night here
For this I am sorry and I wont do it again (it probably didnt help the server lag-wise)
Also, at the lack of being able to log back in atm, im just gonna say g'night here
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