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Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


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asacavanagh
killer465465
freddy705
PureCraft
NeroTheDarklord
Ciphon
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33 posters

    New Spawn Suggestion Thread!

    Ciphon
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    Post by Ciphon 2011-09-12, 04:22

    i think the imperial city would have MORE stairs to climb down, and earlier in this topic i thought we were trying to get less, but [lift up] and [lift down] could be a good replacement. and maybe we could set it up so the rules and banned items are all on the same floor, in plain view.
    Jarvisd
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    Post by Jarvisd 2011-09-12, 04:27

    OR we could move the spawn point to the bottom of the stairs!
    Ciphon
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    Post by Ciphon 2011-09-12, 04:32

    or heres another idea i just came up with
    New Spawn Suggestion Thread! - Page 2 Pictur34
    sorry for the bad drawing skills i have, but
    in this picture, there is the spawn city, but in my idea, there would be 4 of the V bridges all at the same height, and instead of having plots inside the city, i was thinking they could be outside, and that the inside of the city would be an either inaccessible area, or a nature reserve where people could walk through and such and enjoy the pleasant smell of virtual flowers, and also the green squares would be orcworm statues that you would pass on your way out. and also if the plots were on the outside, the big ones in the corners could be rooms for each of the 4 major cities, with either teleporters or railroads. just an idea though
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    Post by Yarwood 2011-09-12, 04:40

    Jarvisd wrote:OR we could move the spawn point to the bottom of the stairs!

    How amazingly smart. That solves all of our problems
    Grintendo
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    Post by Grintendo 2011-09-12, 04:43

    So you have to go up stairs to exit the spawn?
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    Post by NeroTheDarklord 2011-09-12, 06:34

    I was asked to make a construction plan of the imperial city, and so created this very rough first impression:

    New Spawn Suggestion Thread! - Page 2 New_orcshire_rough

    I use 1 pixel as 1 block in minecraft. This map is currently still too rough and blurry to work with. I jsut wanted to give a rough impression how it would be experienced like.
    Basicaly, it is possible to scale the city inside minecraft.

    Right now, this plan is a little bigger than Acheron.
    I need your opinion... is the desicion final and shall i continue working on the map or shall i change the scale or are you comming up with an entirely different concept?
    Orcworm
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    Post by Orcworm 2011-09-12, 06:52

    If we're all agreed on this then I'm all for it.
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    Post by NeroTheDarklord 2011-09-12, 06:53

    Orcworm wrote:If we're all agreed on this then I'm all for it.

    What about the size? Is it ok? Bigger? Smaller?
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    Post by paradox74 2011-09-12, 07:05

    I love the design and as for me I always say bigger is better but thats just me. As it is it's ok with me.
    Orcworm
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    Post by Orcworm 2011-09-12, 07:07

    NeroTheDarklord wrote:
    Orcworm wrote:If we're all agreed on this then I'm all for it.

    What about the size? Is it ok? Bigger? Smaller?

    I can't really see the pixels on that image, but as long as the various homes and stores that're in the real Imperial City are able to be recreated as blank plots in-game (i.e. not 4x4 blocks for each home, obviously that isn't practical)
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    Post by PureCraft 2011-09-12, 07:13

    >mfw I wanted the imperial city when we first built spawn and Orc was like "naw.. too much work."
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    Post by NeroTheDarklord 2011-09-12, 07:21

    PureCraft wrote:>mfw I wanted the imperial city when we first built spawn and Orc was like "naw.. too much work."

    Looks like people change their minds over time.

    Anyway i havent plaid the game myself so its a bit hard to imagine how big this city actualy is.
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    Post by Orcworm 2011-09-12, 07:24

    You haven't played Oblivion? The fuck? Go acquire it, you've been missing out for five years.
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    Post by NeroTheDarklord 2011-09-12, 07:31

    Orcworm wrote:You haven't played Oblivion? The fuck? Go acquire it, you've been missing out for five years.

    No money. And also no real intresst
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    Post by sieve 2011-09-12, 07:34

    you can get a used copy for consoles for like 10$ and a PC copy goes for dirt cheap during a steam sale
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    Post by Orcworm 2011-09-12, 07:40

    NeroTheDarklord wrote:

    No money

    Orcworm wrote:acquire it

    The game that is, not money.
    NeroTheDarklord
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    Post by NeroTheDarklord 2011-09-12, 07:46

    Im more of the creator than roleplayer. I like games where i can customize and generate a lot. Thus is why i love minecraft, garrysmod and spore.

    Ill just watch a view videos featuring the imperial city and try to scale it proper.
    freddy705
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    Post by freddy705 2011-09-12, 09:10

    Ok Grintendo said i should post this in the forum thread and i am.

    I got here a complete set of imperial city.

    This maps are extremely accurate and i have used them myself for modding in oblivion.


    Spoiler:

    Also i got the complete map here:

    Spoiler:


    Use it if needed Smile
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    Post by Monstaboi 2011-09-12, 09:18

    Grintendo wrote:Looks like we should take a crack at Imperial City. We've got a tonna' talent roaming about our server, just need to pick those precious gems out of the dirt Wink.
    i'm game to help Razz
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    Post by paradox74 2011-09-12, 09:27

    freddy705 wrote:Ok Grintendo said i should post this in the forum thread and i am.

    I got here a complete set of imperial city.

    This maps are extremely accurate and i have used them myself for modding in oblivion.


    Spoiler:

    Also i got the complete map here:

    Spoiler:


    Use it if needed Smile
    Blast it!!! I had just found those and was about to post them.
    Ciphon
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    Post by Ciphon 2011-09-12, 09:30

    https://www.youtube.com/watch?v=lv53wlNu-C0&feature=related
    here's a video of a guy who made a beginning of the city just to get an idea of it

    and if we're really gonna do this and you need a labour force, i am a fairly good builder, and would love to help
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    Post by G 2011-09-12, 09:35

    If we help...

    New Spawn Suggestion Thread! - Page 2 Reward10


    What's the carrot?
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    Post by Orcworm 2011-09-12, 09:38

    Six months later you can tell everyone your grand tales of helping to construct the best spawn ever seen on a minecraft server.
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    Post by onlinerocker 2011-09-12, 09:45

    Orcworm wrote:Six months later you can tell everyone your grand tales of helping to construct the best spawn ever seen on the greatest minecraft server ever.
    Fixed it
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    Post by paradox74 2011-09-12, 09:46

    That's what I'm in it for. The pride.
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    Post by patrickfreed 2011-09-12, 09:53

    Implying this spawn will be the best... Wink
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    Post by Jarvisd 2011-09-12, 09:55

    If you don't want to help, don't. We want talented people, people motivated by rewards.
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    Post by DoughnutSpanker 2011-09-12, 10:58

    I'll help, but I'm not really in it for the ego. (I already got my boost from getting my idea accepted. Razz )
    GaMerG77
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    Post by GaMerG77 2011-09-12, 11:31

    Jarvisd wrote:OR we could move the spawn point to the bottom of the stairs!
    Damn you Razz
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    Post by Monstaboi 2011-09-12, 11:52

    reward could be a free plot in that thar city for free Razz
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    Post by paradox74 2011-09-12, 12:27

    I'm plenty motivated without rewards however what ever reward there are, would be nice.
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    Post by Chazdude42 2011-09-12, 20:45

    Firstly, Skyrim {nerdgasms}

    Secondly, I'm more than happy to help build the city if required, don't want any rewards either I just want to be a part of bringing a piece of my favourite game of all time ever to my second favourite game of all time ever xD

    Also, from my epic skills using google, I found someone who has already made a replica of the imperial city, maybe he'll let us borrow it?

    http://www.planetminecraft.com/project/imperial-city-oblivion-replica/


    Last edited by Chazdude43 on 2011-09-12, 21:31; edited 1 time in total (Reason for editing : Added link)
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    Post by killer465465 2011-09-12, 23:52

    .... well then... lets ask this person if we can Razz
    and if he don't we still use Smile
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    Post by paradox74 2011-09-13, 02:09

    Meh...
    as easy as it would make it to just copy and paste I would like it if we were the ones to make it that way we could say that its OUR spawn, not "that one guy's" spawn.
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    Post by Grintendo 2011-09-13, 02:18

    I prefer to make it ourselves, i say we make it big, so we can add our own MineCraft Touches.

    I'll open up a thread asking for helpers very soon.
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    Post by asacavanagh 2011-09-13, 02:37

    We shouldn't have a cluster f*** of player owned plots in spawn... Major cause of lag in spawn.

    Instead I suggest a zoned area outside of each exit we have (If we have a big wall..) where players have their shops. It may mean a little more work zoning wise, but it'd reduce crashes/lag within spawn itself a lot.

    OR! prevent the use of lava and water within spawn unless part of the original spawn design.


    off-topic: hmm.. why do my posts always sound like I'm a whiney noob.. I have to fix this...
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    Post by Chazdude42 2011-09-13, 02:44

    preventing the use of water/lava should work quite well at reducing lag, I know it caused a lot for me, particularly the fountains at the bottom of the tower

    Also, I think most of spawn should be dedicated to low price newb items with a black market with more items in it possibly. Also I think having decorative buildings as opposed to masses of privately owned shops would help reduce lag (although still have the buildings accessible/with interiors to make the spawn more awesome)

    One other thing I'd like to see is, instead of the railway, have an area where people can pay to put their City teleporter so people can actually get to cities from spawn (or fix the railway, whatever works best lol) maybe even with the teleporter pattern (without the keystones) placed so all the teleporters match style wise

    Just suggestions that i thought i would add Razz
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    Post by Orcworm 2011-09-13, 03:12

    Perhaps we could add a warp room underground where town / city owners can pay us (see: me) a fee to get their teleporter setup there.
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    Post by Albuca 2011-09-13, 03:23

    Orcworm wrote:Perhaps we could add a warp room underground where town / city owners can pay us (see: me) a fee to get their teleporter setup there.

    This.
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    Post by Grintendo 2011-09-13, 03:25

    I still prefer the RailRoad Razz, and this time i'd make it awesome... Without limitations like last time.

    Straight off the top of my head, a circular rail road would look awesome...
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    Post by Yarwood 2011-09-13, 03:29

    Railway tracks cause lag, the portal probably doesn't.. Razz

    +1 to the Portal idea
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    Post by Grintendo 2011-09-13, 03:47

    Everything causes freaking lag! Stop putting that ahead of what'll look better!
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    Post by NeroTheDarklord 2011-09-13, 04:05

    Guys, school started again and i didnt have so super much time to work on making a pixel sized map yet, but this is what i got so far.

    New Spawn Suggestion Thread! - Page 2 New_orcshire_testbuild

    The shown sections are fully workable with yet. 1 pixel = 1 block

    I would like a test-build of this first attempt to see if the size would end up decent.
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    Post by Grintendo 2011-09-13, 04:54

    Looks like a great start to me. Definitely, let's see how it works out!
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    Post by skoglol 2011-09-13, 05:36

    Lag or not, using minecarts is not an optimal solution. While it may add a touch of scenery and stuff, general server lag causing bungee roping makes minecart rides less enjoyable.

    I'd go with the portals for towns/cities (money sink!), and rather sell the (prebuilt) houses in spawn as "teleporter houses". It gives the citizens of spawn the opportunity to advertise their shops where all the guests walk by, and still leaving the actual shop outside spawn.
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    Post by Monstaboi 2011-09-13, 07:52

    Grintendo wrote:Everything causes freaking lag! Stop putting that ahead of what'll look better!
    stargates. stargates so much. i freakin loved those things. and how you had to be a member to use them Razz
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    Post by onlinerocker 2011-09-13, 07:55

    Monstaboi wrote:
    Grintendo wrote:Everything causes freaking lag! Stop putting that ahead of what'll look better!
    stargates. stargates so much. i freakin loved those things. and how you had to be a member to use them Razz
    HaHa Those were awesome we need those back Razz
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    Post by Jarvisd 2011-09-13, 10:13

    Nope railroad.
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    Post by Ciphon 2011-09-13, 10:21

    I don't think the new spawn should be an exact replica of the imperial city, I'd prefer it to be more original and such, maybe we could make our own type of city thing that looks like it

    and on the hole railroad, teleporter debate, why can't there be both?
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    Post by paradox74 2011-09-13, 10:24

    Ciphon wrote:And on the hole railroad, teleporter debate, why can't there be both?
    ^^this all the way^^

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