+7
E Karney
Lizardman
FillerB
skoglol
Rendarg
Grintendo
Zz_For_Dannnnn
11 posters
Lets Plan The Layout!
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°51
Re: Lets Plan The Layout!
I say "Yay!" to that. :3
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°52
Re: Lets Plan The Layout!
How about TWO Anubi facing each other at the entrance leading up to the whirlpool/Sobek?
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°53
Re: Lets Plan The Layout!
That would be sick. However, if possible, I'd like to //copy, //paste the statue so it's perfectly congruent with the original.
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°54
Re: Lets Plan The Layout!
Me likey, but yeah, WE may be needed if we're gonna make 3 giant statues...
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°55
Re: Lets Plan The Layout!
oh don't be pussies. It doesn't have to be finished this afternoon. End of the week is fine too.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°56
Re: Lets Plan The Layout!
Nice idea, well this is going to take a hella lot dye+wools!
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°57
Re: Lets Plan The Layout!
Okidoke, Imma start work when servers up!
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°58
Re: Lets Plan The Layout!
FillerB wrote:oh don't be pussies. It doesn't have to be finished this afternoon. End of the week is fine too.
A cat is fine too. (damn my knowledge of memes. :3)
Anyway, we could get a LOT of wool and whatnot. Dyes may be tricky (except ink, bonemeal, roses, flowers, and cacti) but that's why we have money, right? :3
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°59
Re: Lets Plan The Layout!
Ok so lets work out the entrance for the 2 anubis, where/how the Sobek will he placed/made...
And a completely undiscussed question! Walls Yay or nay? And how?
And a completely undiscussed question! Walls Yay or nay? And how?
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°60
Re: Lets Plan The Layout!
Yeah we need to decide on this, it would be a much nicer looking place without, but I heard the towns would eventually become like factions, battling one another and also allying with eachother (Is this still planned?), if so, I think an open plan would be highly unpractical...
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°61
Re: Lets Plan The Layout!
We should have giant walls of obsidian. :3
Last edited by Lizardman on 2011-04-15, 00:51; edited 1 time in total (Reason for editing : Derp)
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°62
Re: Lets Plan The Layout!
Neh that sounds stoopid
Last edited by Zz_For_Dannnnn on 2011-04-14, 09:50; edited 1 time in total
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°63
Re: Lets Plan The Layout!
This post was edited to hide my lapse in judgment. :3
Last edited by Lizardman on 2011-04-15, 00:52; edited 1 time in total
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°64
Re: Lets Plan The Layout!
Killing guests to the town? Urm :L
Vespasian- Posts : 396
Join date : 2011-01-11
- Post n°65
Re: Lets Plan The Layout!
Eastern/desert cities almost always have walls, sandstone would be perfect for it.
Think of the walls of Carthage or Alexandria or something like that.
Think of the walls of Carthage or Alexandria or something like that.
Wolfhe- Posts : 92
Join date : 2011-01-17
Age : 32
Location : Oklahoma
- Post n°66
Re: Lets Plan The Layout!
Zz_For_Dannnnn wrote:Perfect, in my opinion, Yes, Sobek sounds perfect historically wise, the way hes the creator god/nile god and linked with the sun god, very fitting for our water based desert town
Thank you very much Wolfhe.
Glad I could help.
But yes, most large ancient desert cities had large stone walls. Ever played Assassin's Creed 1? EVERY city had a humongous stone wall (which, sadly, made all the environments kind of blur together, but Abydos will have much more defining characteristics... plus there aren't any other major desert cities on the server).
Vespasian- Posts : 396
Join date : 2011-01-11
- Post n°67
Re: Lets Plan The Layout!
Wolfhe wrote:Zz_For_Dannnnn wrote:Perfect, in my opinion, Yes, Sobek sounds perfect historically wise, the way hes the creator god/nile god and linked with the sun god, very fitting for our water based desert town
Thank you very much Wolfhe.
Glad I could help.
But yes, most large ancient desert cities had large stone walls. Ever played Assassin's Creed 1? EVERY city had a humongous stone wall (which, sadly, made all the environments kind of blur together, but Abydos will have much more defining characteristics... plus there aren't any other major desert cities on the server).
The environments were one of the best parts of Assassin's Creed. Ancient cities like Damascus always had huge defensive walls.
How much are plots in Abydos going to cost?
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°68
Re: Lets Plan The Layout!
Filler has a formula for zoning costs universally and we intend to go by that (not sure if I can make said formula public or not).
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°69
Re: Lets Plan The Layout!
That formula is for extending the city zones beyond the initial 175x175. It gives values that are WAAAY too high for plots.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°70
Re: Lets Plan The Layout!
Work has began, expect to see a whirlpool very soon? I hope so.
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°71
Re: Lets Plan The Layout!
After abit of research I'm abit sceptical about this whirlpool,
If aapl could please explain what hes gonna do it would be much appreciated, after much browsing I have not seen a spiral whirlpool in minecraft yet...
If aapl could please explain what hes gonna do it would be much appreciated, after much browsing I have not seen a spiral whirlpool in minecraft yet...
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°72
Re: Lets Plan The Layout!
FillerB wrote:That formula is for extending the city zones beyond the initial 175x175. It gives values that are WAAAY too high for plots.
Oi. So we'll actually be at a deficit for selling plots? That... kinda sucks. :/
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°73
Re: Lets Plan The Layout!
I always have said that any rent money should be used for city improvements. That you guys decide to sell plots instead of rent them out as suggested is not my problem.
edit: for more read the general announcement here https://orcworm.forumotion.co.uk/t1761-major-cities-yayifications
edit: for more read the general announcement here https://orcworm.forumotion.co.uk/t1761-major-cities-yayifications
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°74
Re: Lets Plan The Layout!
To be honest, we may have about 30 plots in Abydos?
Managing rent on them would be, painful.
I suppose we should have some rented plots, around the whirlpool maybe? and the entrance? But renting every plot would be, rather hard, unless we employ a rent esque plugin, there any out there?
Managing rent on them would be, painful.
I suppose we should have some rented plots, around the whirlpool maybe? and the entrance? But renting every plot would be, rather hard, unless we employ a rent esque plugin, there any out there?
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°75
Re: Lets Plan The Layout!
Hard? Oh come on. The city council consist of three people so 30 plots / 3 = 10 plots per person. Surely you should be able to manage that much?
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°76
Re: Lets Plan The Layout!
I think managing rent shall will be manageable. But, plugins such as (forget its official name) bank/treasuries for city's money would be highly helpful for managing such things.
Edit: Oh yeah, btw Dan its impossible to create an actual circular motion, but still it will look great have faith!
Edit: Oh yeah, btw Dan its impossible to create an actual circular motion, but still it will look great have faith!
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°77
Re: Lets Plan The Layout!
Ok
I beleive in ya'
I beleive in ya'
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°78
Re: Lets Plan The Layout!
Whirlpool is ready for creation Awaiting for Aapl to receive required tools and added to zone
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°79
Re: Lets Plan The Layout!
Grintendo wrote:I think managing rent shall will be manageable. But, plugins such as (forget its official name) bank/treasuries for city's money would be highly helpful for managing such things.
Edit: Oh yeah, btw Dan its impossible to create an actual circular motion, but still it will look great have faith!
I'll try to find something that suits our needs. No promises though.
Zz_For_Dannnnn- Posts : 247
Join date : 2011-01-28
Location : Yorkshire laddy'
- Post n°80
Re: Lets Plan The Layout!
/Region addmember Abydos Aapl2 is what you need Grin
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°81
Re: Lets Plan The Layout!
Sweet cheers Filler
Ah yes i forgot we had permission to add Cheers Dan
EDIT: Whirlpool is complete! Well... Mostly! Come check it out, too lazy for screen shots (Yes, i am THAT lazy) so use x=3458.3, y=73.6, z=-1235.9
Any feedback/comments are appreciated
BIG thanks to Aapl2 for actually creating the whirlpool
Ah yes i forgot we had permission to add Cheers Dan
EDIT: Whirlpool is complete! Well... Mostly! Come check it out, too lazy for screen shots (Yes, i am THAT lazy) so use x=3458.3, y=73.6, z=-1235.9
Any feedback/comments are appreciated
BIG thanks to Aapl2 for actually creating the whirlpool
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°82
Re: Lets Plan The Layout!
Apologies for Double post, (unsure wether people will realize this is new news!)
Lizard and Dan please check the Dirt that has been placed in the square, its to represent how i think we could lay out the town. As if we have like 3 or more large squares, each one appearing after every 3 of the water drops as you will see and we flatten on each stage to be flatland and place sandstone/sand as bottom tile and then create pathways/bridges ext.
Sorry if i haven't explained this well, whatcha think?
Lizard and Dan please check the Dirt that has been placed in the square, its to represent how i think we could lay out the town. As if we have like 3 or more large squares, each one appearing after every 3 of the water drops as you will see and we flatten on each stage to be flatland and place sandstone/sand as bottom tile and then create pathways/bridges ext.
Sorry if i haven't explained this well, whatcha think?
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°83
Re: Lets Plan The Layout!
Finally someone who realizes they made a doublepost. We need more people like you and less like..the (insert number that is over one here) posters.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°84
Re: Lets Plan The Layout!
Please your too kind...
GaMerG77- Donator
- Posts : 2016
Join date : 2010-12-27
Age : 25
Location : California
- Post n°85
Re: Lets Plan The Layout!
Wait. I tp'd to those coords and got.
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°86
Re: Lets Plan The Layout!
I'll upload pics of the whirlpool when I get the chance. It really IS beautiful.
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°87
Re: Lets Plan The Layout!
The coords are 3450,65,-1236 Gamer. You forgot the minus. Also be aware that it currently TPs you smack dab in the middle of the whirlpool construction so get your compass out asap.
Lizardman- Posts : 2846
Join date : 2011-03-05
Age : 33
Location : Happy Place
- Post n°88
Re: Lets Plan The Layout!
Maybe we need a trap in the vortex of the whirlpool...
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°89
Re: Lets Plan The Layout!
Liz, Dan thoughts on the leveling (represented with the dirt like mentioned above)?
aapl2- Posts : 700
Join date : 2011-01-10
Age : 30
Location : united states
- Post n°90
Re: Lets Plan The Layout!
wold be cool if you added lavav a fall donw to the middle of the whirl pool.
Grintendo- In-Game Staff
- Posts : 1942
Join date : 2011-03-05
Age : 93
Location : England
- Post n°91
Re: Lets Plan The Layout!
Sounds interesting, will have to work with the statue concept though, if we're still having one inside/ontop/hovering ext the whirlpoole