Orcworm's SMP Server

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Orcworm's SMP Server

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Orcworm's SMP Server

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Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


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Ciphon
Ripplyskydiver4
The_Music_Man
Orcworm
Grintendo
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canuck268
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    less server restarts

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    canuck268


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    less server restarts Empty less server restarts

    Post by canuck268 2011-08-06, 17:28

    less server restarts? just an idea... been on tonight and probly had like 15 server restarts that shit is annoying!
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    Post by Albuca 2011-08-06, 17:32

    It happens every hour on the hour btw.
    But IMO, it should be every 2 or 3.
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    Post by Grintendo 2011-08-06, 21:01

    It is a bit frequent, but not to annoying since they only last a few minutes. But yes, if a 2-3 hourly restart would have no or little difference in performability, let's do it.
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    Post by Orcworm 2011-08-06, 23:20

    After an hour ticks drop to 17, after two hours ticks drop to 14, after three hours ticks drop to 11-12. Below around 15 you start to see mobs acting like they're walking in quicksand. Below 12 you start seeing some block delay.

    The optimal amount of ticks is 20, the second server is on a 5 hour timer and is at a constant 20.8/20 ticks, i.e. perfect. Just shows what effect plugins have on a server.


    Last edited by Orcworm on 2011-08-06, 23:21; edited 1 time in total
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    Post by Grintendo 2011-08-06, 23:21

    There's our answer Razz.
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    Post by The_Music_Man 2011-08-07, 02:16

    Ummmm, if I may, on the Chaos server I get some pretty big block lag, even after restarts, and mobs barley even move.
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    Post by Ripplyskydiver4 2011-08-07, 03:56

    I think we need a new restart system. I say this because It restarts 2 times in a row. And takes a while to come back up.
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    Post by Ciphon 2011-08-12, 01:31

    Well this is a huge server, I can imagine it needs a few minutes to start all the permissions, plugins, and the map itself
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    Post by Orcworm 2011-08-12, 01:33

    As Ciphon said, the secondary server takes around 3 seconds to complete a reboot cycle, the main server takes 15-20. The main culprit is the war plugin, so if you want shorter reboots...
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    Post by Grintendo 2011-08-12, 02:18

    Don't you dare remove that war plugin. Took me forever to make that map. Not to mention it's currently not in use because none of us could be assed to stick to the cycle >.>
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    Post by Ciphon 2011-08-12, 02:23

    Yea, the war plugin is definitely worth the 3 minutes of waiting for the server to start back up
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    Post by Albuca 2011-08-12, 04:47

    3 minutes? Is only 30 seconds lol.
    Hardly something to worry about ^^

    But dont remove the war plugin!
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    Post by GaMerG77 2011-08-12, 04:49

    Remove it, no one plays in it.. Razz
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    Post by Yarwood 2011-08-12, 04:58

    GaMerG77 wrote:Remove it, no one plays in it.. Razz

    [[LIKE]]
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    Post by patrickfreed 2011-08-12, 05:00

    Or you could replace it with my war plugin when it's done Wink
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    Post by FillerB 2011-08-12, 05:01

    Put a poll up / check usage statistics. No sense in keeping such a hog as War if no one uses it. Yes it sucks for the people who put effort in it, but all good things must come to an end. Saying that; now that we have Chaos, I don't see the necessity for War.
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    Post by Yarwood 2011-08-12, 05:05

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    Post by Orcworm 2011-08-12, 05:09

    patrickfreed wrote:Or you could replace it with my war plugin when it's done Wink

    less server restarts No
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    Post by patrickfreed 2011-08-12, 05:11

    Orcworm wrote:
    patrickfreed wrote:Or you could replace it with my war plugin when it's done Wink

    less server restarts No

    Finish 'MyPlugin' then talk. Razz
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    Post by Orcworm 2011-08-12, 05:14

    patrickfreed wrote:
    Orcworm wrote:
    patrickfreed wrote:Or you could replace it with my war plugin when it's done Wink

    less server restarts No

    Finish 'MyPlugin' then talk. Razz

    Code:
    package me.orcworm.testplugin;

    import java.util.logging.Logger;
    import org.bukkit.plugin.java.JavaPlugin;

    public class testplugin extends JavaPlugin {
       private PluginDescriptionFile info;
       
       Logger Log = Logger.getLogger("Minecraft");

       public void onEnable(){
          info = getDescription();
          
          log.info("info.GetName() enabled.");
       }
       
       public void onDisable(){
          log.info("Your plugin has been disabled."):
       }
    }

    ujelly?

    yeah, ujelly.
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    Post by patrickfreed 2011-08-12, 05:39

    log.info("info.getname() enabled"); will literally log "info.getName() enabled" noob.
    Also, classes should always start with a capital letter. Razz
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    Post by Orcworm 2011-08-12, 05:49

    Fuck that, I'm an indie coder, I don't follow your mainstream guidelines.
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    Post by FillerB 2011-08-12, 05:55

    Isn't being an indie (read inexperienced read nooby) coder not even more of a reason to keep to "mainstream" guidelines so the code can be more easily checked/debugged by those who actually know what they are doing?
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    Post by Yarwood 2011-08-12, 06:37

    Orcworm wrote:Fuck that, I'm an indie coder, I don't follow your mainstream guidelines.

    I'm an indie coder and use <br> not <br />
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    Post by Ciphon 2011-08-12, 06:57

    Albuca wrote:3 minutes? Is only 30 seconds lol.
    Hardly something to worry about ^^

    But dont remove the war plugin!

    takes me 3 minutes to reconnect after a restart, just saying
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    Post by FillerB 2011-08-12, 07:00

    Yarwood wrote:
    I'm an indie coder and use <br> not <br />

    HTML is a markup language, not a programming/scripting. Just saying.

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