Orcworm's SMP Server

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Orcworm's SMP Server

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Orcworm's SMP Server

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Forum dedicated to Orcworm's Minecraft SMP Server, located at: orcworm.co.uk


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redjello
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    Server Wiping and You

    FillerB
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    So long and thanks for all the fish!


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    Post by FillerB 2011-03-31, 08:52

    All information in this post is tentative to change - These are merely suggestions and ideas.

    As you may or may not have already gathered, we here at Orcworm are seriously thinking about wiping the complete server sometime after Minecraft 1.4 is released. Now before you all go into an uncontrollable rage about how you would lose everything you worked so hard for these last three months, hear me out.
    This wipe would be for the good of the server, not just to spite you personally. We honestly do not give two figs about who build what or how long this took. What we do care about is making this server as enjoyable as possible for as many people as possible. To do this we much consider many different variables such as available space, how easy it is to acquire resources, the state of the economy, the overall look of the map and the quality of the community.

    It cannot be denied that the server is lacking in several of these factors. While there is still more than enough space to build left and the community itself is mostly made of quality stuff, the same cannot be said about the state of the economy. Gil is ridiculously easy to come by and where one would expect hyperinflation on the scale of several African nations, we are instead cursed with prices so low that we might as well be the Smurf Village. On top of this map resources, such the various ores, are slowly but surely running out thanks to the fanatic drive of our players.

    Another problem is the state of the land itself. As you are no doubt aware, the current map is boring as fuck. We have almost zero variance in biomes. The endless green plains are also littered with (abandoned) townships and half-finished houses.

    This and more can be fixed by having a wipe and starting from scratch. To sum up the benefits of a wipe:
    - More varied biomes resulting in a prettier and more fun map
    - Easier access to (new) materials
    - A better economy (details to follow later)
    - A more interesting server for new players
    - 5 primary cities with a dedicated transportation network between them (details to follow later)

    This will however come at the cost of
    - A global reset of Gil and items
    - The complete destruction of everything you hold dear.

    Notice that zones will not be lost. If you have gotten zones (NOT a lot) as freebies through the Donation-system, you WILL get an equal amount of zones on the new map. Gil zones will be lost though.

    I hope this has cleared up a lot of your question regarding the recent talk about a server wipe. Whether or not it will actually happen and when it will go down is still very much everyone's guess. But rest assured that while you may lose alot, you will gain a better, funner and all around more awesomer server in return.

    This topic will be left unlocked so you, the people, are able to leave constructive criticism and ask questions. If you want to do so, please read the entire thread first. Chances are your question has already been answered. We are also currently not interested in whether you personally want a wipe or not. Posts containing little more than "OMIGOSH DONT WIPE" will be deleted.

    Questions and Answers
    (Name) Question:
    Answer

    (Monstaboi) ive got the stockade, meaning would i get a stockade-sized zone? or because i didnt actually pay for it i dont get the zone that comes with it?:
    As Stockade has always been something of an anomaly when compared to other cities, I would unfortunately have to say no. However the 5 primary cities) will most likely be governed by the players themselves in the form of City Councils. As such current large city holders will be the first in the race of "Mayor-ship" or as "Council-member" for these cities due to their existing experience.



    Last edited by FillerB on 2011-03-31, 18:58; edited 2 times in total
    GaMerG77
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    Post by GaMerG77 2011-03-31, 08:53

    No way to fix the economy. It's whatever people will buy it for. Not up to the staff. >_<

    And why do we need a new map for Lapis and other useless junk? People will just start griefing and the only people getting pleasure sadly is the mods+ ( Lizardman:evil: ) who get it from banning.


    Last edited by GaMerG77 on 2011-03-31, 08:56; edited 1 time in total
    patrickfreed
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    Post by patrickfreed 2011-03-31, 08:55

    Will I miss any details if I just read the summary? Razz
    Monstaboi
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    Post by Monstaboi 2011-03-31, 08:57

    ive got the stockade, meaning would i get a stockade-sized zone? or because i didnt actually pay for it i dont get the zone that comes with it?
    Pete
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    Post by Pete 2011-03-31, 09:04

    Patrick you don't need to read it, but do so if you'll ask questions. Also, from now on, mature questions only, no spamming and no trolling. This thread is soft locked, meaning anyone breaking a rule will get banned for at least 24 hours, considering there were 11 pages of spam I had to read when I got home. Thanks.

    I want to suggest to keep deleting the question posts, and make a question/answer thing on the main post?
    FillerB
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    Post by FillerB 2011-03-31, 09:11

    Fine with me.
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    Post by Pete 2011-03-31, 10:20

    Moved to General Discussions.
    jmansplatxox
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    Post by jmansplatxox 2011-03-31, 10:22

    There we go now we can comment. Is there a way that the players of Orcworm can i have a say in how the map is made, or to use a certain seed, or really anything involving changes to the new map, and the voice of the people who are going to be playing on it. BTW Pete can u delete my general discussion about moving the topic, i just needed to grab fillers attention.
    Orcworm
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    Post by Orcworm 2011-03-31, 10:25

    PetePorty wrote:Moved to General Discussions.

    Once again, I moved it, but still ;p.

    And yes, any suggestions are more than welcome.
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    Post by jmansplatxox 2011-03-31, 10:28

    OK, well could the server have a more varied climate, i barley ever see and deserts and barley any ice caps, maybe you could make a really rich forest, or even a rain forest that would be really cool!
    Lizardman
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    Post by Lizardman 2011-03-31, 10:36

    We've decided that we're using a world with a multitude of biomes.
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    Post by Baldymoint7 2011-03-31, 10:37

    I just don't want my precious stacks of diamond blocks gone as it would be like I just joined the server. But thats my opinion also I agree with GaMerG
    "No way to fix the economy. It's whatever people will buy it for. Not up to the staff. >_<
    And why do we need a new map for Lapis and other useless junk? People will just start griefing and the only people getting pleasure sadly is the mods+ ( Lizardman:evil: ) who get it from banning."
    Monstaboi
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    Post by Monstaboi 2011-03-31, 10:38

    somebody wanna answer my question? if not said otherwise i assume yes Very Happy
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    Post by Lizardman 2011-03-31, 10:41

    I personally say no, Monsta.

    Reason: You didn't buy or get it via donating.
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    Post by Baldymoint7 2011-03-31, 10:42

    FillerB wrote:[color=red][size=20]
    Questions and Answers
    (Name) Question:
    Answer

    (Monstaboi) ive got the stockade, meaning would i get a stockade-sized zone? or because i didnt actually pay for it i dont get the zone that comes with it?:
    As Stockade has always been something of an anomaly when compared to other cities, I would unfortunately have to say no. However the 5 primary cities) will most likely be governed by the players themselves in the form of City Councils. As such current large city holders will be the first in the race of "Mayor-ship" or as "Council-member" for these cities due to their existing experience.

    jmansplatxox
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    Post by jmansplatxox 2011-03-31, 10:47

    Not exactly familiar with the minecraft terms very well, so i am going to infer that a biome is practicably a climate?
    Rykleos
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    Post by Rykleos 2011-03-31, 10:49

    Filler, orc just informed me we won't get the zones we paid gil for.

    Edit that k?
    E Karney
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    Post by E Karney 2011-03-31, 10:49

    Yeah you can find a full list of the biomes here [You must be registered and logged in to see this link.]
    Lizardman
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    Post by Lizardman 2011-03-31, 10:53

    Rykleos wrote:Filler, orc just informed me we won't get the zones we paid gil for.

    I'm pretty sure that was the original intent. Regardless, do update it, Fillerbunny. :3
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    Post by Ciphon 2011-03-31, 11:05

    orcworm told me that only the 50x50 zone from donating will be regiven, not ones paid with gil
    jmansplatxox
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    Post by jmansplatxox 2011-03-31, 11:07

    Demon get back on the server!
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    Post by Yarwood 2011-03-31, 11:11

    Demon_Cat wrote:orcworm told me that only the 50x50 zone from donating will be regiven, not ones paid with gil

    This.
    Lizardman
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    Post by Lizardman 2011-03-31, 11:18

    Filler needs to fix his post. :S

    Zones are only transferred if they were the free zones received for donating.
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    Post by Vespasian 2011-03-31, 12:09

    After some consideration, I'd be up for a new server so long as we keep the existing PVP rules (no tp killing, no spawn killing, everything else allowed.)

    Long as the PVP is there I'd be ok with a new map.
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    Post by Yarwood 2011-03-31, 12:14

    I think we'll possibly be keeping PvP. Although, personally, and this is my own opinion, we could disable it for the first 48hours of the map being reset. Just so people can get set up and ready? Rather than have somebody (and we know it'll happen) having a bow and arrow by the spawn.
    Jarvisd
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    Post by Jarvisd 2011-03-31, 12:15

    I think it would be more challenging if you can be killed. But at the moment pk is 6 members with diamond near spawn killing guests, who then rage quit. We need to redefine spawn camping to make it more clear.
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    Post by Vespasian 2011-03-31, 12:20

    Jarvisd wrote:I think it would be more challenging if you can be killed. But at the moment pk is 6 members with diamond near spawn killing guests, who then rage quit. We need to redefine spawn camping to make it more clear.

    To be fair, the guest in question kills everyone on sight and is then protected from the consequences of doing so. Ie, he kills everyone, but then a certain someone(not going to name anyone here) with mod powers magically protects him from retribution. That's BS.

    Guests can kill whoever they want. Go ahead and kill every regular on the server. Just accept that there will be consequences.

    Oh, and I've watched said guest slaughter tons of other unsuspecting guests, and then go and hide in someone else's zoned castle. Again, PVP works both ways. You want to kill people, you might get killed too.

    Personally I'd just make the no-PVP area say 100 blocks around spawn. So that PVP suddenly becomes possible in some forest or field way outside spawn. That way people won't really know when it comes on, as opposed to now where everyone stays on one side of the line like its the Berlin Wall or something.
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    Post by Jarvisd 2011-03-31, 12:24

    No I was talking about guests with an s like in the quoted post. I see alot of them ask why did you kill me, and then just leave. I understand it is a pvp server. Idk it is a hard issue to solve. Anyhow they need to be able to leave the spawn area to build Razz Since everyone says build 100 blocks from spawn.

    Monstaboi: You own 2/3 of stockade and lolyou owns the other 1/3 don't try to claim more than you own :p Battlekid didn't donate so it is like any other zone.
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    Post by Lizardman 2011-03-31, 12:28

    I definitely agree on having a PvP area 100 blocks from spawn, but will that still be part of spawn city's zone or another zone entirely?
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    Post by Vespasian 2011-03-31, 12:43

    Lizardman wrote:I definitely agree on having a PvP area 100 blocks from spawn, but will that still be part of spawn city's zone or another zone entirely?

    I think of it as like a neutral buffer zone. Say the forest/field/whatever surrounds spawn, has a sign that says PVP will become active as soon as you are a certain distance from spawn.

    Right now everyone knows exactly where the line is that PVP goes on, because there are torches and signs that determine it. So people try to hide on the side where you can't get hurt and shoot arrows at people on the other side.

    Whereas if you make it so that PVP only enables once you get a good clean distance from spawn, you'll reduce all of that problem. Especially since people clump up at spawn, and then as soon as they exit spawn at the same time they're able to kill each other. This will give them a lot more time to spread out and find their own place, so that once they leave the no-PVP zone, theyll be 200 blocks from each other rather than 5 people all leaving the zone at the same time right beside each other.

    Like look where the most dangerous place in the entire server was: the Orcworm statue. Everyone can get to it easily and quickly via spawn, tons of new people go through their on their way out from spawn, and PVP is allowed. Always a lot of people around there, and always dangerous as a result. That'd be fine if it was in the middle of nowhere, but since half the new players have to go right through, its a problem.
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    Post by Lizardman 2011-03-31, 12:51

    This is a great idea. Furthermore, the end of the zone should be ambiguous to prevent campers with bows like you stated.

    My thoughts:

    Spawn City's zone should extend 100 blocks (either from spawn POINT or from the city's walls. Not decided on that yet.), remaining PvP-free and have the end of the zone ambiguous to stop camping.
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    Post by paradox74 2011-03-31, 13:03

    GaMerG77 wrote:And why do we need a new map for Lapis and other useless junk? People will just start griefing and the only people getting pleasure sadly is the mods+ ( Lizardman:evil: ) who get it from banning.
    agreed i liked the mod where red-stone drops lapiz. i say we wait for an update where several other ores or such are added. as far as things like the biomes my house is right on the edge of a dessert and 1 minuet walk from a snow biome, the trees are such that if you plant a sapling in the right places and give it bone meal then it will be come a pine tree or a birch tree
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    Post by Ciphon 2011-03-31, 13:08

    well i officially gave up half of my wealth so im just waitin for the restart and having fun giving crap away whilst i can
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    Post by Lizardman 2011-03-31, 13:09

    @paradox
    If by "several ores" you mean normally unobtainable blocks, scrath that idea. We're working out different ideas to preserve the economy and one of those is preventing the trade of unobtainable blocks.

    Of course, nothing is set in stone so don't quote me.


    Last edited by Lizardman on 2011-03-31, 13:10; edited 1 time in total
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    Post by redjello 2011-03-31, 13:10

    I dont see how a full on reset is fair to the players who have been on the server the longest. There are many players who spent a lot of time and hard work to build many many..MANY things on this server. There should be some sort of compensation to most of the owners of the bigger cities and the first players to arrive on the server. I believe that Gil should be kept through the whipe allowing the players who already achieved a mass of wealth to continue. I'm absolutely sure if this whipe comes a large percentage of the older players on the server will leave because they have lost everything they earned.

    What I Want

    I do believe that the server should be whiped allowing for a total rebuild and a new updated map I do believe that regulation of cities should be more strict. I believe that there should be single owners of these new higher regulated cities, however I believe these leaders should be elected as they would in real life. I do not believe that these leaders should be chosen by any one person because that would allow for people who are undeserving to be placed in a leaders position.

    Cities

    If we are going to create this new map with these more regulated cities, then when people buy plots, the plots should be specifically zoned to the people who bought them. This is absolutely more work however will allow for a more civilized more functional society where people can only build on their plots and not in an entire city. This should be easier in achieving because there will be fewer cities more regulated and hopefully built by groups of people who are in communication and can strategically plan.

    Money

    I do not understand why hyperinflation has not occurred on the server, however I believe it is a good thing that it has not happened. I also believe that attempting Regulating prices on items is foolish at best and anyone who used to play runescape will know exactly what I am talking about. For people who do not or did not play this game, I will explain the issue now. In Runescape there was a free trade system, There were multiple scams being played every day on people all over. people did not always know what price an item was worth and the people who did always attempted to scam the people who didn't. After seeing all of these issues the upper administration to the game decided to regulate what price items are worth. This ceased free trade and made many players unhappy, not because players were unable to scam each other but because players were unable to make money in the market.


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    Post by Lizardman 2011-03-31, 13:16

    If it does happen, gil is reset, all builds not including spawn city are erased (but can be uploaded to one's ssp if they so choose), and only zones earned from donating are retained (50x50).

    This has been confirmed and is (currently) indisputable. Don't bother trying as others have earlier.

    Again, the reset is not confirmed as of yet, but will very likely occur. Only time will tell for sure.
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    Post by Ciphon 2011-03-31, 13:21

    i disagree with the gil statement you said redjello, i think gil should be wiped completely over again (because if you type /money top gamerg77 devan and a bunch of other people have rediculous amounts which is a complete and utter control over the people that dont have as much), but what im wondering is if donators will re-get the gil they paid for with real money just like the zone thing, and maybe the players should start with about 200gil to get them started in the game with a bit of money on them

    and the lizardman orcworm said it is going to happen within the next 14days
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    Post by paradox74 2011-03-31, 13:23

    Lizardman wrote:@paradox
    If by "several ores" you mean normally unobtainable blocks, scrath that idea. We're working out different ideas to preserve the economy and one of those is preventing the trade of unobtainable blocks.

    Of course, nothing is set in stone so don't quote me.
    by several ores i mean things like lapiz lazuli and any others that might come along that would require a reset to be put in the map.
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    Post by Vespasian 2011-03-31, 13:25

    Lizardman wrote:This is a great idea. Furthermore, the end of the zone should be ambiguous to prevent campers with bows like you stated.

    My thoughts:

    Spawn City's zone should extend 100 blocks (either from spawn POINT or from the city's walls. Not decided on that yet.), remaining PvP-free and have the end of the zone ambiguous to stop camping.

    Exactly, nobody will know exactly where the PVP boundary is, so spawn camping and/or hiding behind the no-PVP line will be impossible. Especially if the shape around the spawn is irregular, like a tetrahedron or just zig-zagged edges or something.

    Should fix all of those problems easily.
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    Post by Lizardman 2011-03-31, 13:28

    @Demon_Cat
    So it IS confirmed? If so please ask if he can state it in the forums, as I'm assuming he said it in-game and I think it would be best if the big boss makes it clear for everyone.

    @paradox
    I'm sure more ores will be in the ground when the new map is made. It's natural for a map to spawn them.

    @Vespasian
    Seems like we have a real solution to prevent spawn campers. Excellent ideas thus far. Very Happy
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    Post by Ciphon 2011-03-31, 13:43

    i heard him say to rykleos that it would happen within 14days, so unless he was lying or joking, then yea its confirmed
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    Post by Lizardman 2011-03-31, 13:52

    Thank you for telling me he confirmed. Hopefully we can get it in writing here (I hate looking like an ass over assuming the truth).
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    Server Wiping and You Empty Re: Server Wiping and You

    Post by Ciphon 2011-03-31, 14:00

    yea, thats why i put the "unless he was lying or joking" part in there
    Lizardman
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    Post by Lizardman 2011-03-31, 14:04

    If you can, ask him if it is confirmed and take a screenshot of it. That way, we can ALL be sure.
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    Post by Ciphon 2011-03-31, 14:06

    ok ill do that as soon as i can but it might be about 15hours, since i have to go to bed and go to school in the morning...
    Lizardman
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    Server Wiping and You Empty Re: Server Wiping and You

    Post by Lizardman 2011-03-31, 14:11

    In the meantime, he will hopefully give us a clear answer soon.

    As of now, the reset is not confirmed and Orc's statement of confirmation is speculative at best.
    GaMerG77
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    Server Wiping and You Empty Re: Server Wiping and You

    Post by GaMerG77 2011-03-31, 14:25

    I hope we don't reset.
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    Post by Lizardman 2011-03-31, 14:37

    Well Gamer, it's seemingly going to happen; best thing you could do is help us plan for the new map. Constructive ideas are very much appreciated.
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    Post by Vespasian 2011-03-31, 15:48

    Lizardman wrote:Well Gamer, it's seemingly going to happen; best thing you could do is help us plan for the new map. Constructive ideas are very much appreciated.

    I think that the spawn idea we discussed would eliminate a whole host of issues at once, if executed properly.

    It would be very nice to just have one rule with regards to PVP, no tp killing. That would make it extremely clear what is allowed and what isn't allowed.
    Lizardman
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    Server Wiping and You Empty Re: Server Wiping and You

    Post by Lizardman 2011-03-31, 15:51

    Agreed. Maybe we could also start a bounty system for assassinations and such...

    Tp killing is strictly prohibited, as is griefing to kill (obviously).

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