That actually was pretty good
+11
NeroTheDarklord
aapl2
Monstaboi
GaMerG77
FillerB
Baldymoint7
PureCraft
Pete
Rulyon
patrickfreed
Giygas
15 posters
New Kumatora
Rendarg- In-Game Staff
- Posts : 668
Join date : 2011-01-12
Age : 38
Location : Germany
- Post n°102
Re: New Kumatora
I have a damn Studio Ghibli collection here, i know (think we even talked about Mononoke some time ago, when talking about movies for christmas). I meant character names in general, a real town name would probably be better this time
Giygas- Posts : 709
Join date : 2011-02-18
Age : 33
Location : Acheron
- Post n°103
Re: New Kumatora
I was thinking of a name of a City in my favourite MMORPG Ragnarok Online called Splendide or Alfheim of the never released sequel of Ragnarok Online (though there will be a new sequel for the game).
Splendide is a Elf-like place but the buildings are on top of some huge leaves so I dont really think that would fit. Alfheim is Forest City (ding-ding!) wich are owned by the elf-like creatures called Ellr. When I came up with the magical style of "New Kumatora" I took Alfheim as an inspiration.
Splendide is a Elf-like place but the buildings are on top of some huge leaves so I dont really think that would fit. Alfheim is Forest City (ding-ding!) wich are owned by the elf-like creatures called Ellr. When I came up with the magical style of "New Kumatora" I took Alfheim as an inspiration.
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°104
Re: New Kumatora
Ok guys. As you may have guessed, im a member of the northern, forest city council aswell.
Me and Giygas had been discussing about what to do with the city alot and we came up with the idea to make it into a perfect symetric shape, sorta like orcshire just with way more plots and streets.
In my breaks during school, i had been working on some concepts...
let me quickly explain what your gonna see:
The X stands for a piece of road. Since we want to recreate kumatoras glowstone roads, i used a 5 by 5 area for each cell. I added the lines so its clearer to see the streets. Ignore the numbers and the random letters you might see at the edges. I only used the numbers to acurately count the free spaces inbetween the streets.
Ive got two different kinds of templates available. One that has one main street in each direction and one that has two main streets in each direction. Both have pros and cons.
For what ive been testing now so far, using two main streets in each direction reduces the clustering effect when doing such a layout and even provides tiny spaces inbetween the mainstreets for gras, trees and flowers, but increases confusion. Using just one main street in each direction reduces confusion but curiously increases the likelyness to create a clusterfuck and theres a lot less space for parks.
Lets begin with some concepts for two mainstreets in each direciton.
The Wheel
Total size: 110 Blocks²
Free Lots: 20
Complexity: Low
degree of clearity: Medium
Lot Condition: Many unusual shapes
Bee Hive
Total size: 80 Blocks²
Free Lots: 20-24
Complexity: High
degree of clearity: Low
Lot Condition: Many different sizes
Edgy Flower
Total size: 100 Blocks²
Free Lots: 24
Complexity: Medium
degree of clearity: High
Lot Condition: Many similar sizes
Now lets go to those with one mainstreet in each direction.
Sharp Flower
Total size: 85 Blocks²
Free Lots: 24-28
Complexity: Very High
degree of clearity: Very Low
Lot Condition: Various shapes and sizes available
Turtle Shell
Total size: 95 Blocks²
Free Lots: 32
Complexity: Very High
degree of clearity: Very Low
Lot Condition: Many large
Sun Flower
Total size: 105 Blocks²
Free Lots: 32
Complexity: Medium to High
degree of clearity: Medium
Lot Condition: All similar in size
Me and Giygas had been discussing about what to do with the city alot and we came up with the idea to make it into a perfect symetric shape, sorta like orcshire just with way more plots and streets.
In my breaks during school, i had been working on some concepts...
let me quickly explain what your gonna see:
The X stands for a piece of road. Since we want to recreate kumatoras glowstone roads, i used a 5 by 5 area for each cell. I added the lines so its clearer to see the streets. Ignore the numbers and the random letters you might see at the edges. I only used the numbers to acurately count the free spaces inbetween the streets.
Ive got two different kinds of templates available. One that has one main street in each direction and one that has two main streets in each direction. Both have pros and cons.
For what ive been testing now so far, using two main streets in each direction reduces the clustering effect when doing such a layout and even provides tiny spaces inbetween the mainstreets for gras, trees and flowers, but increases confusion. Using just one main street in each direction reduces confusion but curiously increases the likelyness to create a clusterfuck and theres a lot less space for parks.
Lets begin with some concepts for two mainstreets in each direciton.
The Wheel
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 110 Blocks²
Free Lots: 20
Complexity: Low
degree of clearity: Medium
Lot Condition: Many unusual shapes
Bee Hive
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 80 Blocks²
Free Lots: 20-24
Complexity: High
degree of clearity: Low
Lot Condition: Many different sizes
Edgy Flower
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 100 Blocks²
Free Lots: 24
Complexity: Medium
degree of clearity: High
Lot Condition: Many similar sizes
Now lets go to those with one mainstreet in each direction.
Sharp Flower
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 85 Blocks²
Free Lots: 24-28
Complexity: Very High
degree of clearity: Very Low
Lot Condition: Various shapes and sizes available
Turtle Shell
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 95 Blocks²
Free Lots: 32
Complexity: Very High
degree of clearity: Very Low
Lot Condition: Many large
Sun Flower
- Spoiler:
- [You must be registered and logged in to see this image.]
Total size: 105 Blocks²
Free Lots: 32
Complexity: Medium to High
degree of clearity: Medium
Lot Condition: All similar in size
Last edited by NeroTheDarklord on 2011-04-07, 02:32; edited 2 times in total
Giygas- Posts : 709
Join date : 2011-02-18
Age : 33
Location : Acheron
- Post n°105
Re: New Kumatora
I personally like the Sun Flower concept.
Rulyon- Donator
- Posts : 2001
Join date : 2011-01-29
Age : 40
Location : Fort Worth, Texas, USA
- Post n°106
Re: New Kumatora
Please put those images in spoilers, Nero.
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°107
Re: New Kumatora
all doneRulyon wrote:Please put those images in spoilers, Nero.
Baldymoint7- Posts : 1162
Join date : 2011-01-24
Age : 26
Location : CANADA!!!! RAWR!!!
- Post n°108
Re: New Kumatora
Use Sunflowerwith a nice garden/fountain in the middle .
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°109
Re: New Kumatora
The middle is gonna contain the news board
NeroTheDarklord- Posts : 567
Join date : 2011-03-02
Age : 35
Location : Acheron
- Post n°110
Re: New Kumatora
Sorry for the doublepost...
since we want to be original and dont just copy a name from a game or movie for the city, i came up with some ideas.
My suggestions for the city's name are:
The City of Nim,
Nimph City,
Mystic,
Mystica,
Rosa Mystica (about this one... im revering to a religious artifact. And since the city might be made in a flower shape, i thought this might be a well fitting name for the overall theme),
Arcania,
Siren City,
Sirenia,
Lumina,
Looming,
Sentrine City.
since we want to be original and dont just copy a name from a game or movie for the city, i came up with some ideas.
My suggestions for the city's name are:
The City of Nim,
Nimph City,
Mystic,
Mystica,
Rosa Mystica (about this one... im revering to a religious artifact. And since the city might be made in a flower shape, i thought this might be a well fitting name for the overall theme),
Arcania,
Siren City,
Sirenia,
Lumina,
Looming,
Sentrine City.
FillerB- So long and thanks for all the fish!
- Posts : 4066
Join date : 2011-01-30
Age : 36
Location : Netherlands
- Post n°111
Re: New Kumatora
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